Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 124 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.6% | 1,254 matches |
| 35 to 50 min | 45.3% | 1,657 matches |
| 50 min or more | 48.3% | 526 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango41.2%
Blood Grenade43.4%
Iron Branch45.6%
Sentry Ward44.1%
Circlet50.0%
Faerie Fire45.8%
Magic Stick44.1%
Slippers of Agility51.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 65 | 44.6% | 2:30 | |
| 55 | 47.3% | 3:29 | |
| 28 | 64.3% | 25:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Razor62.6%+15.0 pp83
Troll Warlord67.6%+19.9 pp37
Grimstroke59.4%+11.7 pp133
Disruptor57.6%+9.9 pp184
Bounty Hunter57.1%+9.5 pp147
Pudge53.1%+5.4 pp437
Spirit Breaker53.7%+6.0 pp298
Wraith King55.1%+7.4 pp158
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 65 | 2:30 | 0–545% | |
| 55 | 3:29 | 0–547% | |
| 28 | 25:00 | 25–3064% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon81.8%+34.1 pp33
Beastmaster75.8%+28.1 pp33
Drow Ranger63.4%+15.7 pp246
Tidehunter58.7%+11.0 pp201
Tiny60.0%+12.3 pp95
Monkey King60.2%+12.6 pp83
Templar Assassin58.8%+11.1 pp80
Lion52.0%+4.3 pp427
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Riki30.7%-17.0 pp75
Bounty Hunter35.9%-11.8 pp142
Nyx Assassin38.8%-8.9 pp209
Earth Spirit35.9%-11.8 pp103
Mirana40.3%-7.4 pp231
Phantom Lancer39.4%-8.3 pp160
Enigma36.8%-10.9 pp87
Sven41.5%-6.2 pp241
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
