Sniper

Day 10/10 · Divine and Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
765
Win rate
47.4%
Adjusted WR
43.9%
Pick rate
1.1%
Position in the role
#48 of 127
Score
B62/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 124 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

18 matches · 61.1% win rate · 14.5% of matches
Shrapnel
1
Headshot
2
Shrapnel
3
Take Aim
4
Shrapnel
5
Assassinate
6
Shrapnel
7
Headshot
8
Headshot
9
Headshot
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

-30s Shrapnel Charge Restore Time
Picked 68.2% · Win 57.2%
Most picked
25
+50 Max Headshot Knockback Distance
Picked 31.8% · Win 71.8%
Best win rate
+2s Take Aim Duration
Picked 20.8% · Win 61.4%
Best win rate
20
+30%% Shrapnel Damage
Picked 79.1% · Win 58.3%
Most picked
+45 Attack Speed During Take Aim
Picked 14.9% · Win 56.7%
Best win rate
15
+150 Assassinate Damage
Picked 85.1% · Win 52.0%
Most picked
+50 Take Aim Passive Attack Range
Picked 19.1% · Win 43.8%
10
+30 Headshot Damage
Picked 80.9% · Win 45.8%
Main pick

By match duration

Up to 35 min50.6%1,254 matches
35 to 50 min45.3%1,657 matches
50 min or more48.3%526 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango46.0%
  • Blood Grenade44.2%
  • Iron Branch48.0%
  • Sentry Ward47.3%
  • Circlet46.2%
  • Faerie Fire47.1%
  • Magic Stick43.1%
  • Slippers of Agility46.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band43148.7%2:40
Magic Wand49948.1%3:36
Perseverance54650.0%14:37
Phylactery55747.6%16:51
Aghanim's Scepter88050.1%25:07
Khanda3770.3%33:00
Soul Booster3565.7%33:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Aghanim's Scepter88025:07
15–2057%20–2548%25–3049%30–3554%
Phylactery55716:51
10–1555%15–2047%20–2538%25–3032%
Perseverance54614:37
5–1041%10–1554%15–2045%25–3061%
Magic Wand4993:36
0–549%5–1046%
Wraith Band4312:40
0–547%5–1056%
Khanda3733:00
30–3570%
Soul Booster3533:00
30–3566%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.