Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 254 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 38.9% | 781 matches |
| 35 to 50 min | 49.2% | 844 matches |
| 50 min or more | 53.1% | 209 matches |
Starting items
Quelling Blade100.0%
Circlet100.0%
Tango100.0%
Iron Branch80.0%
Gauntlets of Strength60.0%
Sentry Ward40.0%
Slippers of Agility20.0%
Faerie Fire20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 50 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 66.0% | 12.1% | 2:26 | |
| 58.0% | 37.9% | 3:39 | |
| 92.0% | 32.6% | 8:56 | |
| 80.0% | 37.5% | 15:59 | |
| 36.0% | 50.0% | – | |
| 16.0% | 75.0% | – | |
| 14.0% | 42.9% | – | |
| 12.0% | 50.0% | – | |
| 8.0% | 0.0% | – | |
| 4.0% | 100.0% | – | |
| 4.0% | 100.0% | – | |
| 4.0% | 50.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Bane72.2%+27.0 pp18
Outworld Devourer56.5%+11.3 pp138
Nyx Assassin53.8%+8.5 pp106
Drow Ranger52.5%+7.2 pp141
Juggernaut51.8%+6.5 pp168
Spirit Breaker53.1%+7.8 pp113
Kunkka65.0%+19.7 pp20
Mirana50.0%+4.7 pp146
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5 | 15:59 | 10–15100%15–200%20–250% | |
| 5 | 8:56 | 5–1050%10–150% | |
| 4 | 3:39 | 0–533%5–100% | |
| 3 | 2:26 | 0–50% | |
| 2 | 16:03 | 15–20100% | |
| 1 | 1:44 | 0–5100% | |
| 1 | 2:26 | 0–5100% | |
| 1 | 9:41 | 5–10100% | |
| 1 | 19:39 | 15–20100% | |
| 1 | 19:39 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Morphling66.7%+21.4 pp36
Snapfire59.8%+14.5 pp102
Medusa72.2%+27.0 pp18
Shadow Fiend61.9%+16.6 pp42
Skywrath Mage55.8%+10.5 pp95
Slark52.4%+7.1 pp145
Nature's Prophet55.3%+10.0 pp76
Batrider100.0%+54.7 pp3
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dragon Knight34.0%-11.2 pp191
Terrorblade28.6%-16.7 pp56
Undying33.3%-11.9 pp111
Windranger35.9%-9.3 pp167
Earth Spirit32.4%-12.8 pp74
Dawnbreaker35.1%-10.2 pp114
Drow Ranger36.4%-8.9 pp110
Shadow Shaman36.6%-8.6 pp112
The column in pp represents the difference from the hero's overall win rate (45.3%); the last number is the sample size.
