Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 91 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.3% | 777 matches |
| 35 to 50 min | 52.4% | 710 matches |
| 50 min or more | 44.0% | 157 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Circlet50.0%
Faerie Fire47.6%
Tango49.9%
Magic Stick49.1%
Magic Wand45.9%
Slippers of Agility54.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,207 | 51.6% | 3:13 | |
| 3,718 | 50.2% | 8:45 | |
| 3,635 | 50.2% | 10:07 | |
| 3,649 | 50.2% | 11:21 | |
| 4,896 | 50.0% | 16:00 | |
| 2,195 | 55.5% | 18:20 | |
| 4,679 | 51.4% | 20:15 | |
| 2,499 | 57.6% | 25:24 | |
| 2,673 | 62.8% | 28:38 | |
| 1,604 | 64.5% | 29:48 | |
| 1,538 | 53.6% | 32:30 | |
| 1,155 | 71.0% | 32:30 |
Best allies
Win rate with each ally (minimum of 1 matches).
Earthshaker56.6%+7.9 pp143
Enigma61.7%+13.0 pp47
Outworld Devourer55.9%+7.2 pp118
Shadow Shaman56.7%+8.0 pp90
Chaos Knight71.4%+22.7 pp14
Wraith King58.2%+9.5 pp55
Undying54.5%+5.7 pp101
Techies52.6%+3.9 pp133
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,896 | 16:00 | 10–1558%15–2048%20–2539%25–3015% | |
| 4,679 | 20:15 | 10–1569%15–2061%20–2545%25–3033%30–3542% | |
| 3,718 | 8:45 | 0–551%5–1053%10–1546%15–2039% | |
| 3,649 | 11:21 | 5–1063%10–1549%15–2040% | |
| 3,635 | 10:07 | 5–1056%10–1546%15–2040% | |
| 2,673 | 28:38 | 20–2577%25–3063%30–3555%35–4061%40–4543% | |
| 2,499 | 25:24 | 10–1559%15–2062%20–2562%25–3052%30–3556%35–4054% | |
| 2,207 | 3:13 | 0–552%5–1050%10–1545% | |
| 2,195 | 18:20 | 10–1560%15–2048%20–2555%25–3056%30–3563%35–4066% | |
| 1,604 | 29:48 | 20–2577%25–3062%30–3564%35–4061%40–4555% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend65.2%+16.5 pp46
Silencer61.4%+12.7 pp70
Hoodwink58.8%+10.1 pp114
Shadow Demon72.2%+23.5 pp18
Sniper58.5%+9.8 pp82
Drow Ranger56.8%+8.0 pp111
Magnus56.6%+7.9 pp106
Beastmaster75.0%+26.3 pp12
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer36.5%-12.2 pp137
Bounty Hunter35.8%-12.9 pp81
Night Stalker35.3%-13.4 pp68
Slardar33.3%-15.4 pp39
Sven39.6%-9.1 pp101
Ursa36.4%-12.4 pp55
Dragon Knight43.7%-5.1 pp158
Earthshaker43.1%-5.6 pp130
The column in pp represents the difference from the hero's overall win rate (48.7%); the last number is the sample size.
