Morphling

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
2,580
Win rate
49.2%
Adjusted WR
47.2%
Pick rate
3.9%
Position in the role
#20 of 127
Score
S83/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 98 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

4 matches · 75.0% win rate · 4.1% of matches
Attribute Shift (Agility Gain)
1
Waveform
2
Waveform
3
Attribute Shift (Agility Gain)
4
Waveform
5
Adaptive Strike
6
Waveform
7
Adaptive Strike
8
Adaptive Strike
9
Adaptive Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

-40%% Waveform Cooldown
Picked 67.8% · Win 64.1%
Most picked
25
+35 Strength
Picked 32.2% · Win 70.8%
Best win rate
-3s Adaptive Strike Cooldown
Picked 4.8% · Win 56.7%
20
+15 Agility
Picked 95.2% · Win 58.0%
Main pick
+250 Waveform Range
Picked 80.3% · Win 52.2%
Main pick
15
+75 Attack Range
Picked 19.7% · Win 51.7%
+15% Magic Resistance
Picked 65.2% · Win 49.9%
Main pick
10
+12s Morph Duration
Picked 34.8% · Win 48.3%

By match duration

Up to 35 min46.0%728 matches
35 to 50 min52.0%656 matches
50 min or more45.1%144 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch49.8%
  • Circlet50.0%
  • Faerie Fire47.6%
  • Tango49.9%
  • Magic Stick49.1%
  • Magic Wand45.9%
  • Slippers of Agility54.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand2,20751.6%3:13
Ring of Basilius3,71850.2%8:45
Buckler3,63550.2%10:07
Vladmir's Offering3,64950.2%11:21
Yasha4,89650.0%16:00
Specialist's Array2,19555.5%18:20
Manta Style4,67951.4%20:15
Dragon Lance2,49957.6%25:24
Butterfly2,67362.8%28:38
Hydra's Breath1,60464.5%29:48
Black King Bar1,53853.6%32:30
Eye of Skadi1,15571.0%32:30

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Yasha4,89616:00
10–1558%15–2048%20–2539%25–3015%
Manta Style4,67920:15
10–1569%15–2061%20–2545%25–3033%30–3542%
Ring of Basilius3,7188:45
0–551%5–1053%10–1546%15–2039%
Vladmir's Offering3,64911:21
5–1063%10–1549%15–2040%
Buckler3,63510:07
5–1056%10–1546%15–2040%
Butterfly2,67328:38
20–2577%25–3063%30–3555%35–4061%40–4543%
Dragon Lance2,49925:24
10–1559%15–2062%20–2562%25–3052%30–3556%35–4054%
Magic Wand2,2073:13
0–552%5–1050%10–1545%
Specialist's Array2,19518:20
10–1560%15–2048%20–2555%25–3056%30–3563%35–4066%
Hydra's Breath1,60429:48
20–2577%25–3062%30–3564%35–4061%40–4555%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.5%); the last number is the sample size.