Morphling

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
102
Win rate
33.3%
Adjusted WR
24.9%
Pick rate
0.2%
Position in the role
#112 of 127
Score
D16/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 98 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

4 matches · 75.0% win rate · 4.1% of matches
Attribute Shift (Agility Gain)
1
Waveform
2
Waveform
3
Attribute Shift (Agility Gain)
4
Waveform
5
Adaptive Strike
6
Waveform
7
Adaptive Strike
8
Adaptive Strike
9
Adaptive Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-40%% Waveform Cooldown
Picked 66.7% · Win 68.8%
Most picked
25
+35 Strength
Picked 33.3% · Win 81.3%
Best win rate
-3s Adaptive Strike Cooldown
Picked 23.9% · Win 61.9%
20
+15 Agility
Picked 76.1% · Win 62.7%
Main pick
+250 Waveform Range
Picked 79.2% · Win 55.2%
Most picked
15
+75 Attack Range
Picked 20.8% · Win 55.3%
Best win rate
+15% Magic Resistance
Picked 59.9% · Win 51.7%
Most picked
10
+12s Morph Duration
Picked 40.1% · Win 51.9%
Best win rate

By match duration

Up to 35 min46.0%728 matches
35 to 50 min52.0%656 matches
50 min or more45.1%144 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch51.9%
  • Tango55.5%
  • Circlet53.9%
  • Faerie Fire50.0%
  • Magic Stick52.6%
  • Observer Ward58.1%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Yasha2763.0%16:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Yasha2716:00
15–2063%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.5%); the last number is the sample size.