Morphling

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
1,528
Win rate
48.5%
Adjusted WR
46.0%
Pick rate
4.2%
Position in the meta
#85 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 98 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

4 matches · 75.0% win rate · 4.1% of matches
Attribute Shift (Agility Gain)
1
Waveform
2
Waveform
3
Attribute Shift (Agility Gain)
4
Waveform
5
Adaptive Strike
6
Waveform
7
Adaptive Strike
8
Adaptive Strike
9
Adaptive Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

-40%% Waveform Cooldown
Picked 67.6% · Win 64.0%
Most picked
25
+35 Strength
Picked 32.4% · Win 71.1%
Best win rate
-3s Adaptive Strike Cooldown
Picked 5.7% · Win 56.2%
20
+15 Agility
Picked 94.3% · Win 57.9%
Main pick
+250 Waveform Range
Picked 80.2% · Win 52.1%
Main pick
15
+75 Attack Range
Picked 19.8% · Win 51.6%
+15% Magic Resistance
Picked 64.8% · Win 49.9%
Main pick
10
+12s Morph Duration
Picked 35.2% · Win 48.1%

By match duration

Up to 35 min46.0%728 matches
35 to 50 min52.0%656 matches
50 min or more45.1%144 matches

Starting items

  • Iron Branch100.0%
  • Magic Wand100.0%
  • Faerie Fire50.0%
  • Magic Stick25.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 54 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand88.9%43.8%-1:29
Power Treads98.1%50.9%6:42
Vladmir's Offering75.9%48.8%10:39
Manta Style57.4%74.2%14:41
Linken's Sphere9.3%60.0%24:45
Yasha20.4%18.2%–
Hydra's Breath16.7%100.0%–
Specialist's Array14.8%25.0%–
Butterfly13.0%85.7%–
Crystalys5.6%100.0%–
Black King Bar5.6%66.7%–
Infused Raindrops5.6%66.7%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Power Treads46:36
0–5100%5–100%
Vladmir's Offering310:39
5–1050%10–150%
Buckler39:29
5–1050%10–150%
Ring of Basilius39:32
5–1050%10–150%
Perseverance124:45
20–250%
Wraith Band12:00
0–50%
Linken's Sphere124:45
20–250%
Manta Style114:41
10–15100%
Yasha111:43
10–15100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.5%); the last number is the sample size.