Queen of Pain

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
195
Win rate
43.6%
Adjusted WR
36.8%
Pick rate
0.3%
Position in the role
#72 of 127
Score
C43/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 152 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

26 matches · 34.6% win rate · 17.1% of matches
Scream Of Pain
1
Blink
2
Scream Of Pain
3
Blink
4
Scream Of Pain
5
Sonic Wave
6
Scream Of Pain
7
Blink
8
Blink
9
Shadow Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

-2s Blink Cooldown
Picked 23.6% · Win 61.5%
Best win rate
25
+250 Sonic Wave Damage
Picked 76.4% · Win 47.6%
Most picked
+115 Scream of Pain Damage
Picked 24.4% · Win 68.4%
Best win rate
20
-45s Sonic Wave Cooldown
Picked 75.6% · Win 44.1%
Most picked
-1s Shadow Strike Damage Interval
Picked 85.0% · Win 46.9%
Main pick
15
+30 Damage
Picked 15.0% · Win 43.2%
+35 Attack Speed against Shadow Striked units
Picked 21.6% · Win 35.9%
10
+7 Strength
Picked 78.4% · Win 44.0%
Main pick

By match duration

Up to 35 min44.0%1,297 matches
35 to 50 min48.2%1,609 matches
50 min or more43.9%451 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango41.0%
  • Blood Grenade38.8%
  • Iron Branch37.2%
  • Magic Stick40.7%
  • Sentry Ward40.3%
  • Circlet38.8%
  • Faerie Fire43.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand2733.3%2:00
Urn of Shadows2638.5%5:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand272:00
0–533%
Urn of Shadows265:00
5–1038%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.0%); the last number is the sample size.