Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 159 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 46.7% | 1,651 matches |
| 35 to 50 min | 49.0% | 1,841 matches |
| 50 min or more | 48.1% | 424 matches |
Starting items
Tango90.9%
Iron Branch72.7%
Sentry Ward72.7%
Enchanted Mango72.7%
Blood Grenade54.6%
Gauntlets of Strength45.5%
Faerie Fire27.3%
Quelling Blade18.2%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 124 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 10.5% | 30.8% | 3:45 | |
| 25.8% | 59.4% | 4:03 | |
| 49.2% | 41.0% | 5:38 | |
| 8.1% | 60.0% | 6:40 | |
| 54.0% | 49.3% | 10:04 | |
| 71.0% | 52.3% | 13:47 | |
| 31.5% | 69.2% | 14:50 | |
| 10.5% | 53.8% | 17:54 | |
| 6.5% | 50.0% | 24:04 | |
| 16.9% | 71.4% | – | |
| 7.3% | 66.7% | – | |
| 5.6% | 85.7% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna65.5%+17.5 pp55
Vengeful Spirit61.5%+13.5 pp109
Clinkz61.8%+13.9 pp76
Troll Warlord64.0%+16.1 pp50
Leshrac63.5%+15.5 pp52
Enigma59.5%+11.6 pp84
Grimstroke57.1%+9.2 pp119
Dawnbreaker55.2%+7.3 pp183
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (11 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6 | 5:38 | 0–550%5–10100%10–150% | |
| 6 | 13:47 | 10–1550%15–200% | |
| 5 | 3:58 | 0–567%5–100% | |
| 5 | 10:04 | 5–1067%10–150% | |
| 4 | 4:03 | 0–533%5–100% | |
| 3 | 14:50 | 10–15100%15–200% | |
| 2 | 9:49 | 5–10100%10–150% | |
| 1 | 6:40 | 5–10100% | |
| 1 | 3:45 | 0–5100% | |
| 1 | 18:40 | 15–200% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Silencer58.5%+10.6 pp159
Shadow Fiend59.3%+11.4 pp118
Tiny60.2%+12.3 pp93
Ancient Apparition58.6%+10.7 pp116
Nature's Prophet57.3%+9.3 pp138
Hoodwink55.1%+7.1 pp247
Drow Ranger55.2%+7.2 pp232
Lina54.8%+6.9 pp248
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma29.8%-18.1 pp94
Bane26.1%-21.8 pp46
Anti-Mage39.6%-8.3 pp371
Outworld Devourer41.3%-6.6 pp300
Juggernaut42.3%-5.6 pp345
Invoker43.1%-4.8 pp464
Phantom Lancer41.5%-6.5 pp246
Bounty Hunter41.2%-6.7 pp211
The column in pp represents the difference from the hero's overall win rate (47.9%); the last number is the sample size.
