Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 50 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.4% | 122 matches |
| 35 to 50 min | 48.7% | 111 matches |
| 50 min or more | 53.3% | 30 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango44.1%
Iron Branch43.3%
Quelling Blade44.8%
Circlet33.3%
Observer Ward38.5%
Slippers of Agility44.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Viper77.8%+31.0 pp9
Earthshaker65.2%+18.5 pp23
Outworld Devourer66.7%+19.9 pp18
Pugna83.3%+36.6 pp6
Magnus72.7%+26.0 pp11
Skywrath Mage66.7%+19.9 pp15
Clockwerk80.0%+33.2 pp5
Tusk80.0%+33.2 pp5
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Venomancer100.0%+53.2 pp6
Windranger72.0%+25.2 pp25
Slark70.4%+23.6 pp27
Terrorblade85.7%+38.9 pp7
Dark Seer83.3%+36.6 pp6
Lycan83.3%+36.6 pp6
Queen of Pain72.7%+26.0 pp11
Undying66.7%+19.9 pp15
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Timbersaw0.0%-46.8 pp10
Magnus18.8%-28.0 pp16
Razor0.0%-46.8 pp5
Winter Wyvern11.1%-35.7 pp9
Night Stalker20.0%-26.8 pp15
Outworld Devourer29.4%-17.4 pp17
Nature's Prophet28.6%-18.2 pp14
Disruptor22.2%-24.6 pp9
The column in pp represents the difference from the hero's overall win rate (46.8%); the last number is the sample size.
