Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 115 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 42.3% | 336 matches |
| 35 to 50 min | 50.6% | 314 matches |
| 50 min or more | 40.8% | 71 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Circlet50.0%
Faerie Fire47.6%
Tango49.9%
Magic Stick49.1%
Magic Wand45.9%
Slippers of Agility54.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,207 | 51.6% | 3:13 | |
| 3,718 | 50.2% | 8:45 | |
| 3,635 | 50.2% | 10:07 | |
| 3,649 | 50.2% | 11:21 | |
| 4,896 | 50.0% | 16:00 | |
| 2,195 | 55.5% | 18:20 | |
| 4,679 | 51.4% | 20:15 | |
| 2,499 | 57.6% | 25:24 | |
| 2,673 | 62.8% | 28:38 | |
| 1,604 | 64.5% | 29:48 | |
| 1,538 | 53.6% | 32:30 | |
| 1,155 | 71.0% | 32:30 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer59.0%+11.4 pp100
Puck68.0%+20.4 pp25
Brewmaster64.3%+16.7 pp28
Silencer59.6%+12.0 pp47
Pudge51.9%+4.4 pp206
Earthshaker53.4%+5.8 pp118
Undying54.9%+7.3 pp82
Gyrocopter62.1%+14.5 pp29
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,896 | 16:00 | 10–1558%15–2048%20–2539%25–3015% | |
| 4,679 | 20:15 | 10–1569%15–2061%20–2545%25–3033%30–3542% | |
| 3,718 | 8:45 | 0–551%5–1053%10–1546%15–2039% | |
| 3,649 | 11:21 | 5–1063%10–1549%15–2040% | |
| 3,635 | 10:07 | 5–1056%10–1546%15–2040% | |
| 2,673 | 28:38 | 20–2577%25–3063%30–3555%35–4061%40–4543% | |
| 2,499 | 25:24 | 10–1559%15–2062%20–2562%25–3052%30–3556%35–4054% | |
| 2,207 | 3:13 | 0–552%5–1050%10–1545% | |
| 2,195 | 18:20 | 10–1560%15–2048%20–2555%25–3056%30–3563%35–4066% | |
| 1,604 | 29:48 | 20–2577%25–3062%30–3564%35–4061%40–4555% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon84.6%+37.1 pp13
Magnus60.2%+12.7 pp88
Hoodwink56.8%+9.3 pp95
Meepo75.0%+27.4 pp12
Silencer57.4%+9.8 pp61
Snapfire54.9%+7.3 pp82
Witch Doctor53.2%+5.6 pp111
Juggernaut52.2%+4.6 pp138
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer36.4%-11.2 pp121
Night Stalker33.9%-13.7 pp62
Bounty Hunter35.4%-12.2 pp65
Dragon Knight41.2%-6.4 pp136
Winter Wyvern37.5%-10.1 pp64
Weaver35.0%-12.6 pp40
Nyx Assassin37.5%-10.1 pp56
Necrophos40.5%-7.1 pp89
The column in pp represents the difference from the hero's overall win rate (47.6%); the last number is the sample size.
