Largo

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
308
Win rate
43.8%
Adjusted WR
38.4%
Pick rate
0.5%
Position in the role
#67 of 127
Score
C48/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 417 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

42 matches · 69.1% win rate · 10.1% of matches
Catchy Lick
1
Frogstomp
2
Catchy Lick
3
Frogstomp
4
Catchy Lick
5
Amphibian Rhapsody
6
Catchy Lick
7
Frogstomp
8
Frogstomp
9
Croak of Genius
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

special_bonus_unique_largo_7
Picked 0.0% · Win –
25
special_bonus_unique_largo_8
Picked 0.0% · Win –
special_bonus_unique_largo_5
Picked 0.0% · Win –
20
special_bonus_unique_largo_6
Picked 0.0% · Win –
special_bonus_unique_largo_3
Picked 0.0% · Win –
15
special_bonus_unique_largo_4
Picked 0.0% · Win –
special_bonus_unique_largo_1
Picked 0.0% · Win –
10
special_bonus_unique_largo_2
Picked 0.0% · Win –

By match duration

Up to 35 min48.0%406 matches
35 to 50 min49.5%402 matches
50 min or more48.0%100 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango51.7%
  • Blood Grenade52.1%
  • Magic Stick52.3%
  • Iron Branch52.2%
  • Sentry Ward53.0%
  • Enchanted Mango52.4%
  • Faerie Fire52.9%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand32352.3%5:07
Ring of Basilius42653.5%7:00
Glimmer Cape2653.8%23:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius4267:00
0–553%5–1055%10–1549%
Magic Wand3235:07
0–554%5–1049%10–1552%
Glimmer Cape2623:00
20–2554%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.7%); the last number is the sample size.