Ursa

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
2,816
Win rate
50.7%
Adjusted WR
48.8%
Pick rate
7.7%
Position in the meta
#52 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 200 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

68 matches · 60.3% win rate · 34.0% of matches
Fury Swipes
1
Earthshock
2
Fury Swipes
3
Overpower
4
Fury Swipes
5
Enrage
6
Fury Swipes
7
Overpower
8
Overpower
9
Overpower
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

Earthshock has 2 Charges
Picked 13.5% · Win 62.0%
Best win rate
25
+3 Overpower Attacks
Picked 86.6% · Win 60.9%
Most picked
+300 Earthshock Radius
Picked 11.9% · Win 56.1%
Best win rate
20
+6 Fury Swipes Damage
Picked 88.1% · Win 54.8%
Most picked
+?% Maul Health As Damage
Picked 0.0% · Win –
15
+25% Enrage Status Resistance
Picked 100.0% · Win 51.9%
Main pick
+9s Fury Swipes Reset Time
Picked 70.7% · Win 50.5%
Most picked
10
+1.75 Mana Regen
Picked 29.3% · Win 51.5%
Best win rate

By match duration

Up to 35 min52.6%1,133 matches
35 to 50 min48.4%1,324 matches
50 min or more52.9%359 matches

Starting items

  • Iron Branch100.0%
  • Tango100.0%
  • Quelling Blade92.3%
  • Magic Stick76.9%
  • Faerie Fire46.2%
  • Circlet30.8%
  • Observer Ward15.4%
  • Enchanted Mango7.7%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 84 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand45.2%60.5%3:34
Power Treads19.0%62.5%5:53
Phase Boots73.8%61.3%6:13
Battle Fury86.9%63.0%14:44
Blink Dagger76.2%68.8%17:22
Skull Basher29.8%84.0%18:40
Black King Bar20.2%64.7%23:53
Abyssal Blade16.7%100.0%24:22
Aghanim's Scepter9.5%100.0%–
Bracer6.0%40.0%–
Satanic4.8%100.0%–
Desolator4.8%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (13 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Perseverance119:58
5–1043%10–150%
Magic Wand103:08
Start100%0–529%5–100%
Phase Boots106:02
0–5100%5–1022%
Blink Dagger817:22
10–15100%15–2033%20–250%
Battle Fury814:44
10–1575%15–200%
Power Treads35:53
5–1033%
Infused Raindrops35:13
0–550%5–10100%
Black King Bar223:53
20–25100%25–300%
Skull Basher219:15
15–20100%
Wraith Band119:54
15–200%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.7%); the last number is the sample size.