Ursa

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
19
Win rate
47.4%
Adjusted WR
27.3%
Pick rate
0.0%
Position in the role
#102 of 127
Score
D21/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 200 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

68 matches · 60.3% win rate · 34.0% of matches
Fury Swipes
1
Earthshock
2
Fury Swipes
3
Overpower
4
Fury Swipes
5
Enrage
6
Fury Swipes
7
Overpower
8
Overpower
9
Overpower
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Earthshock has 2 Charges
Picked 28.6% · Win 50.0%
Best win rate
25
+3 Overpower Attacks
Picked 71.4% · Win 40.0%
Most picked
+300 Earthshock Radius
Picked 16.7% · Win 50.0%
Best win rate
20
+6 Fury Swipes Damage
Picked 83.3% · Win 40.0%
Most picked
+?% Maul Health As Damage
Picked 0.0% · Win –
15
+25% Enrage Status Resistance
Picked 100.0% · Win 35.3%
Main pick
+9s Fury Swipes Reset Time
Picked 50.0% · Win 58.3%
Main pick
10
+1.75 Mana Regen
Picked 50.0% · Win 25.0%

By match duration

Up to 35 min52.6%1,133 matches
35 to 50 min48.4%1,324 matches
50 min or more52.9%359 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Quelling Blade38.9%
  • Tango47.1%
  • Iron Branch43.8%
  • Magic Stick36.4%
  • Circlet20.0%
  • Boots of Speed60.0%
  • Faerie Fire40.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.7%); the last number is the sample size.