Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 210 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.8% | 477 matches |
| 35 to 50 min | 44.3% | 519 matches |
| 50 min or more | 49.7% | 143 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango41.2%
Blood Grenade43.4%
Iron Branch45.6%
Sentry Ward44.1%
Circlet50.0%
Faerie Fire45.8%
Magic Stick44.1%
Slippers of Agility51.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 65 | 44.6% | 2:30 | |
| 55 | 47.3% | 3:29 | |
| 28 | 64.3% | 25:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Disruptor59.3%+11.6 pp167
Razor61.3%+13.6 pp80
Grimstroke57.7%+10.1 pp123
Bounty Hunter57.0%+9.4 pp142
Legion Commander54.9%+7.2 pp206
Pudge52.8%+5.2 pp407
Troll Warlord64.7%+17.0 pp34
Spirit Breaker52.7%+5.0 pp277
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 65 | 2:30 | 0–545% | |
| 55 | 3:29 | 0–547% | |
| 28 | 25:00 | 25–3064% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon80.0%+32.3 pp30
Beastmaster73.5%+25.9 pp34
Drow Ranger61.1%+13.5 pp229
Tiny62.2%+14.5 pp90
Tidehunter58.5%+10.8 pp183
Silencer57.0%+9.3 pp151
Templar Assassin59.7%+12.1 pp77
Jakiro57.6%+9.9 pp99
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter34.6%-13.1 pp133
Nyx Assassin38.3%-9.4 pp196
Mirana39.7%-7.9 pp219
Phantom Lancer39.0%-8.6 pp146
Riki35.3%-12.4 pp68
Earth Spirit37.2%-10.4 pp94
Ember Spirit39.1%-8.5 pp138
Sven41.0%-6.7 pp222
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
