Silencer

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
2,857
Win rate
48.9%
Adjusted WR
47.1%
Pick rate
7.8%
Position in the meta
#67 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 130 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

23 matches · 56.5% win rate · 17.7% of matches
Glaives of Wisdom
1
Arcane Curse
2
Arcane Curse
3
Last Word
4
Arcane Curse
5
Global Silence
6
Arcane Curse
7
Last Word
8
Last Word
9
Last Word
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+30% Glaives of Wisdom Damage
Picked 100.0% · Win 60.5%
Main pick
25
+?s Global Silence Duration
Picked 0.0% · Win –
+40s Glaives of Wisdom Int Steal Duration
Picked 29.0% · Win 60.8%
20
250 AoE Last Word
Picked 71.0% · Win 62.1%
Main pick
-15s Global Silence Cooldown
Picked 80.3% · Win 57.4%
Most picked
15
+2s/+1s Arcane Curse Base/Penalty Duration
Picked 19.7% · Win 58.8%
Best win rate
+25 Attack Speed
Picked 100.0% · Win 49.0%
Main pick
10
+?% Suffer In Silence Silenced Target Damage
Picked 0.0% · Win –

By match duration

Up to 35 min45.3%1,116 matches
35 to 50 min50.4%1,406 matches
50 min or more54.6%335 matches

Starting items

  • Tango100.0%
  • Iron Branch80.0%
  • Magic Stick80.0%
  • Clarity60.0%
  • Sentry Ward60.0%
  • Faerie Fire60.0%
  • Blood Grenade60.0%
  • Circlet40.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 80 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Power Treads32.5%50.0%5:04
Magic Wand65.0%48.1%6:22
Arcane Boots36.3%37.9%13:09
Hand of Midas10.0%25.0%13:48
Tranquil Boots6.3%0.0%15:49
Hurricane Pike6.3%100.0%18:46
Glimmer Cape11.3%44.4%22:40
Null Talisman27.5%31.8%–
Force Staff21.3%47.1%–
Aghanim's Scepter6.3%80.0%–
Witch Blade6.3%40.0%–
Eul's Scepter of Divinity5.0%75.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand56:22
Start100%0–50%5–10100%10–150%
Aghanim's Shard316:21
15–20100%
Power Treads25:04
0–5100%5–10100%
Bracer23:55
0–5100%5–10100%
Force Staff218:25
15–20100%20–25100%
Maelstrom210:22
5–10100%10–15100%
Yasha217:12
15–20100%
Dragon Lance213:51
10–15100%
Hurricane Pike218:46
15–20100%20–25100%
Hand of Midas113:48
10–15100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.9%); the last number is the sample size.