Timbersaw

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
487
Win rate
44.8%
Adjusted WR
40.4%
Pick rate
0.7%
Position in the role
#76 of 127
Score
C44/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 335 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

55 matches · 60.0% win rate · 16.4% of matches
Reactive Armor
1
Whirling Death
2
Reactive Armor
3
Whirling Death
4
Whirling Death
5
Chakram
6
Whirling Death
7
Timber Chain
8
Timber Chain
9
Timber Chain
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+75 Whirling Death Tree Bonus Damage
Picked 29.5% · Win 64.3%
25
+75%% Timber Chain Range/Projectile Speed
Picked 70.6% · Win 64.4%
Main pick
Exposure Therapy Heals for 12 HP Per Tree Destroyed
Picked 22.0% · Win 58.0%
Best win rate
20
+6% Chakram Slow
Picked 78.0% · Win 55.9%
Most picked
+2% Whirling Death Stat Loss
Picked 89.6% · Win 52.3%
Main pick
15
+6 Max / +1 Hero Attack Reactive Armor Stacks
Picked 10.5% · Win 48.4%
+0.25 Reactive Armor Regeneration Per Stack
Picked 14.8% · Win 47.3%
10
+1.5 Mana Regen
Picked 85.2% · Win 48.9%
Main pick

By match duration

Up to 35 min43.8%1,185 matches
35 to 50 min49.4%1,315 matches
50 min or more55.1%325 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch48.2%
  • Tango49.1%
  • Quelling Blade48.9%
  • Faerie Fire52.2%
  • Gauntlets of Strength48.9%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer14249.3%2:19
Magic Wand70349.8%4:01
Infused Raindrops11547.8%5:17
Soul Ring67050.3%5:31
Ring of Basilius29846.0%5:41
Kaya84551.4%13:35
Blink Dagger65849.5%15:10
Sange62254.3%19:15
Kaya and Sange62954.7%19:19
Aghanim's Scepter13855.8%26:35
Black King Bar17645.5%27:51
Shiva's Guard19567.7%29:44

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Kaya84513:35
5–1079%10–1552%15–2048%
Magic Wand7034:01
0–550%5–1049%
Soul Ring6705:31
0–553%5–1049%
Blink Dagger65815:10
10–1557%15–2045%20–2540%
Kaya and Sange62919:19
10–1558%15–2059%20–2551%25–3044%
Sange62219:15
10–1562%15–2058%20–2552%25–3031%
Ring of Basilius2985:41
0–552%5–1044%
Shiva's Guard19529:44
25–3069%30–3566%
Black King Bar17627:51
25–3043%30–3558%
Bracer1422:19
0–549%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.