Sand King

Day 10/10 · Divine

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
822
Win rate
48.7%
Adjusted WR
45.3%
Pick rate
1.7%
Position in the role
#40 of 127
Score
A68/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 110 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

24 matches · 58.3% win rate · 21.8% of matches
Stinger
1
Sand Storm
2
Sand Storm
3
Burrowstrike
4
Sand Storm
5
Epicenter
6
Sand Storm
7
Burrowstrike
8
Burrowstrike
9
Burrowstrike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+125 Stinger Damage
Picked 57.2% · Win 62.4%
Main pick
25
35% Sand Storm Slow and Blind
Picked 42.8% · Win 57.5%
-3s Burrowstrike Cooldown
Picked 4.6% · Win 53.6%
20
+6 Epicenter Pulses
Picked 95.4% · Win 56.0%
Main pick
+25 Sand Storm Damage Per Second
Picked 55.7% · Win 48.0%
Most picked
15
+200 Burrowstrike Cast Range
Picked 44.3% · Win 53.3%
Best win rate
+12% Stinger Slow
Picked 64.9% · Win 49.0%
Main pick
10
+100 Caustic Finale Radius
Picked 35.1% · Win 45.0%

By match duration

Up to 35 min47.1%170 matches
35 to 50 min47.6%269 matches
50 min or more51.3%78 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch48.2%
  • Tango47.3%
  • Quelling Blade47.9%
  • Gauntlets of Strength47.7%
  • Circlet47.4%
  • Magic Stick49.7%
  • Faerie Fire47.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer1,12647.5%2:07
Null Talisman38750.4%3:05
Magic Wand1,41147.3%3:28
Soul Ring39444.9%4:46
Infused Raindrops23441.0%5:22
Ring of Basilius25052.4%5:25
Blink Dagger1,98847.3%12:38
Eul's Scepter of Divinity60551.6%22:50
Aghanim's Scepter1,67650.8%23:20
Black King Bar49356.0%31:21
Crystalys9650.0%31:47
Shiva's Guard50962.9%33:43

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger1,98812:38
5–1064%10–1550%15–2033%
Aghanim's Scepter1,67623:20
15–2064%20–2552%25–3043%30–3543%
Magic Wand1,4113:28
0–547%5–1047%
Bracer1,1262:07
0–548%5–1045%
Eul's Scepter of Divinity60522:50
15–2053%20–2547%25–3056%30–3554%
Shiva's Guard50933:43
25–3074%30–3566%35–4056%
Black King Bar49331:21
25–3058%30–3557%35–4047%
Soul Ring3944:46
0–544%5–1046%
Null Talisman3873:05
0–552%5–1042%
Ring of Basilius2505:25
0–554%5–1052%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.0%); the last number is the sample size.