Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 427 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 50.3% | 995 matches |
| 35 to 50 min | 49.2% | 1,133 matches |
| 50 min or more | 47.5% | 339 matches |
Starting items
Sentry Ward100.0%
Tango100.0%
Blood Grenade100.0%
Iron Branch87.5%
Magic Stick87.5%
Enchanted Mango50.0%
Faerie Fire37.5%
Ring of Protection12.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 80 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 67.5% | 44.4% | 6:54 | |
| 77.5% | 38.7% | 11:07 | |
| 13.8% | 36.4% | 14:29 | |
| 11.3% | 66.7% | 14:42 | |
| 10.0% | 37.5% | 15:43 | |
| 11.3% | 55.6% | 18:05 | |
| 8.8% | 100.0% | 19:16 | |
| 5.0% | 100.0% | 20:33 | |
| 22.5% | 72.2% | 21:00 | |
| 6.3% | 20.0% | 21:54 | |
| 10.0% | 37.5% | – | |
| 8.8% | 28.6% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan70.6%+21.2 pp34
Meepo72.7%+23.3 pp22
Legion Commander57.1%+7.6 pp149
Sven55.8%+6.4 pp190
Vengeful Spirit61.0%+11.6 pp59
Spirit Breaker56.3%+6.9 pp142
Dawnbreaker55.1%+5.7 pp138
Dragon Knight52.5%+3.1 pp278
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8 | 8:15 | 0–5100%5–10100%10–1567%15–200% | |
| 7 | 6:54 | 0–5100%5–100%10–1567% | |
| 7 | 11:07 | 5–10100%10–1583% | |
| 3 | 14:42 | 10–1550%15–20100% | |
| 2 | 21:00 | 15–20100%25–30100% | |
| 2 | 19:16 | 15–20100%20–25100% | |
| 1 | 4:43 | 0–5100% | |
| 1 | 21:54 | 20–25100% | |
| 1 | 14:29 | 10–150% | |
| 1 | 20:33 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend63.5%+14.1 pp85
Ursa62.1%+12.7 pp95
Terrorblade64.4%+15.0 pp59
Queen of Pain60.7%+11.3 pp117
Tiny61.4%+12.0 pp70
Monkey King63.0%+13.6 pp54
Templar Assassin61.5%+12.1 pp65
Hoodwink56.4%+7.0 pp179
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Pugna29.5%-19.9 pp44
Keeper of the Light32.1%-17.3 pp53
Venomancer29.7%-19.7 pp37
Juggernaut40.7%-8.7 pp172
Marci35.9%-13.5 pp64
Bounty Hunter40.2%-9.3 pp132
Sven41.9%-7.5 pp186
Kunkka37.5%-11.9 pp56
The column in pp represents the difference from the hero's overall win rate (49.4%); the last number is the sample size.
