Clockwerk

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
1,002
Win rate
48.3%
Adjusted WR
45.2%
Pick rate
2.7%
Position in the meta
#96 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 440 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

86 matches · 53.5% win rate · 19.6% of matches
Power Cogs
1
Rocket Flare
2
Power Cogs
3
Battery Assault
4
Power Cogs
5
Hookshot
6
Power Cogs
7
Rocket Flare
8
Rocket Flare
9
Rocket Flare
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

? Rocket Flare Charges
Picked 0.0% · Win –
25
-0.25s Battery Assault Interval
Picked 100.0% · Win 63.0%
Main pick
Rocket Flare True Sight
Picked 84.1% · Win 61.5%
Main pick
20
+80 Power Cogs Mana Burn
Picked 16.0% · Win 58.6%
-8s Hookshot Cooldown
Picked 81.9% · Win 56.5%
Most picked
15
+25 Battery Assault Damage
Picked 18.1% · Win 57.3%
Best win rate
+1.5 Mana Regen
Picked 53.4% · Win 50.2%
Main pick
10
+75 Hookshot Damage
Picked 46.6% · Win 48.7%

By match duration

Up to 35 min52.1%380 matches
35 to 50 min46.0%507 matches
50 min or more46.1%115 matches

Starting items

No matches with the purchase order yet.

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 24 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Tranquil Boots83.3%60.0%–
Magic Wand58.3%64.3%–
Eul's Scepter of Divinity20.8%80.0%–
Essence Distiller16.7%75.0%–
Bracer12.5%100.0%–
Blink Dagger12.5%66.7%–
Drum of Endurance12.5%66.7%–
Spirit Vessel12.5%33.3%–
Orchid Malevolence8.3%100.0%–
Infused Raindrops8.3%50.0%–
Urn of Shadows8.3%0.0%–
Power Treads4.2%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (0 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.3%); the last number is the sample size.