Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 23 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.0% | 374 matches |
| 35 to 50 min | 52.7% | 302 matches |
| 50 min or more | 51.2% | 43 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Circlet47.6%
Iron Branch43.4%
Quelling Blade50.0%
Slippers of Agility53.8%
Tango47.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Lich67.9%+14.6 pp53
Undying70.3%+17.0 pp37
Dawnbreaker67.3%+14.0 pp52
Ring Master72.0%+18.7 pp25
Witch Doctor67.5%+14.2 pp40
Timbersaw70.4%+17.1 pp27
Techies63.2%+10.0 pp68
Legion Commander65.9%+12.6 pp44
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Anti-Mage70.3%+17.0 pp64
Beastmaster100.0%+46.7 pp5
Alchemist83.3%+30.1 pp12
Slark66.7%+13.4 pp54
Wraith King75.0%+21.7 pp20
Bane87.5%+34.2 pp8
Huskar81.8%+28.5 pp11
Lion62.6%+9.4 pp83
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Elder Titan0.0%-53.3 pp4
Crystal Maiden34.2%-19.1 pp41
Dark Willow34.2%-19.1 pp41
Leshrac26.7%-26.6 pp15
Earthshaker40.3%-13.0 pp67
Enigma31.6%-21.7 pp19
Rubick44.6%-8.7 pp101
Venomancer28.6%-24.7 pp14
The column in pp represents the difference from the hero's overall win rate (53.3%); the last number is the sample size.
