Meepo

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
164
Win rate
60.4%
Adjusted WR
52.7%
Pick rate
0.2%
Position in the role
#10 of 127
Score
S92/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 23 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

5 matches · 80.0% win rate · 21.7% of matches
Ransack
1
Earthbind
2
Divided We Stand
3
Poof
4
Poof
5
Poof
6
Poof
7
Ransack
8
Ransack
9
Divided We Stand
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+400 Health
Picked 0.0% · Win –
25
-.75s Poof Cast Duration
Picked 100.0% · Win 100.0%
Main pick
Earthbind grants True Strike on Targets
Picked 59.6% · Win 65.5%
Most picked
20
+6 Ransack Health Steal
Picked 40.4% · Win 73.3%
Best win rate
+15% Evasion
Picked 89.8% · Win 64.0%
Main pick
15
-1.5s Earthbind Cooldown
Picked 10.2% · Win 41.9%
+7 Strength
Picked 73.7% · Win 60.2%
Main pick
10
+40 Poof Damage
Picked 26.3% · Win 58.2%

By match duration

Up to 35 min54.0%374 matches
35 to 50 min52.7%302 matches
50 min or more51.2%43 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Circlet59.3%
  • Iron Branch60.1%
  • Quelling Blade61.2%
  • Tango54.2%
  • Slippers of Agility61.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band20357.1%1:53
Yasha24164.3%10:57
Sange and Yasha14669.2%14:51
Sange19970.4%14:54
Eye of Skadi11976.5%22:16
Aghanim's Scepter2969.0%24:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Yasha24110:57
5–1075%10–1563%15–2054%
Wraith Band2031:53
0–557%
Sange19914:54
10–1572%15–2069%
Sange and Yasha14614:51
10–1571%15–2068%
Eye of Skadi11922:16
20–2576%
Aghanim's Scepter2924:00
20–2569%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.3%); the last number is the sample size.