Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 270 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.6% | 904 matches |
| 35 to 50 min | 42.3% | 1,303 matches |
| 50 min or more | 45.4% | 456 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch44.0%
Tango42.7%
Faerie Fire45.9%
Circlet42.9%
Magic Stick44.5%
Slippers of Agility41.7%
Quelling Blade44.2%
Magic Wand45.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,513 | 43.0% | 2:05 | |
| 2,690 | 43.9% | 2:56 | |
| 3,524 | 44.3% | 5:48 | |
| 4,454 | 45.6% | 14:45 | |
| 5,216 | 44.8% | 15:55 | |
| 3,507 | 49.0% | 22:46 | |
| 1,863 | 46.2% | 23:27 | |
| 4,199 | 46.9% | 23:46 | |
| 4,156 | 47.1% | 24:20 | |
| 2,404 | 61.2% | 31:50 | |
| 1,586 | 49.6% | 33:34 | |
| 1,655 | 52.3% | 34:52 |
Best allies
Win rate with each ally (minimum of 1 matches).
Sven80.0%+35.4 pp10
Outworld Devourer52.1%+7.5 pp342
Pudge49.7%+5.1 pp759
Slardar52.5%+7.9 pp141
Warlock55.3%+10.7 pp76
Doom50.5%+5.9 pp196
Bounty Hunter50.0%+5.4 pp228
Spirit Breaker47.5%+2.9 pp417
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,216 | 15:55 | 5–1056%10–1548%15–2042%20–2541%25–3039%30–3533% | |
| 4,454 | 14:45 | 5–1059%10–1549%15–2040%20–2539%25–3045% | |
| 4,199 | 23:46 | 10–1554%15–2053%20–2548%25–3042%30–3545%35–4036% | |
| 4,156 | 24:20 | 15–2054%20–2548%25–3044%30–3544%35–4042% | |
| 3,524 | 5:48 | 0–543%5–1046%10–1533% | |
| 3,507 | 22:46 | 10–1564%15–2056%20–2547%25–3044%30–3544%35–4052% | |
| 2,690 | 2:56 | 0–544%5–1043%10–1565% | |
| 2,404 | 31:50 | 20–2571%25–3065%30–3561%35–4058%40–4549% | |
| 1,863 | 23:27 | 10–1563%15–2050%20–2548%25–3043%30–3538%35–4039% | |
| 1,655 | 34:52 | 25–3055%30–3557%35–4051%40–4545%45–5046% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Kez65.3%+20.7 pp95
Slardar63.6%+19.1 pp110
Shadow Fiend58.7%+14.1 pp138
Venomancer56.6%+12.0 pp122
Slark51.1%+6.5 pp421
Terrorblade55.3%+10.7 pp114
Lion48.8%+4.2 pp484
Necrophos49.8%+5.3 pp311
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Lancer34.8%-9.8 pp253
Invoker37.5%-7.1 pp509
Dragon Knight37.6%-7.0 pp449
Night Stalker36.1%-8.5 pp216
Sniper36.6%-8.0 pp246
Enigma33.9%-10.7 pp118
Magnus37.5%-7.1 pp240
Witch Doctor39.1%-5.5 pp307
The column in pp represents the difference from the hero's overall win rate (44.6%); the last number is the sample size.
