Disruptor

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
5,840
Win rate
51.8%
Adjusted WR
50.6%
Pick rate
8.7%
Position in the role
#2 of 127
Score
S95/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 235 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

46 matches · 54.4% win rate · 19.6% of matches
Thunder Strike
1
Glimpse
2
Glimpse
3
Kinetic Field
4
Glimpse
5
Static Storm
6
Glimpse
7
Thunder Strike
8
Thunder Strike
9
Thunder Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

2 Glimpse Charges
Picked 100.0% · Win 62.5%
Main pick
25
+? Thunder Strike Strikes
Picked 0.0% · Win –
+1s Kinetic Field Duration
Picked 19.0% · Win 63.4%
Best win rate
20
+75 Static Storm Radius
Picked 81.0% · Win 63.1%
Most picked
+15%/300 Glimpse Distance To Damage/Max
Picked 27.1% · Win 60.4%
Best win rate
15
+60 Static Storm Max DPS
Picked 72.9% · Win 59.8%
Most picked
+20 Movement Speed
Picked 38.2% · Win 53.3%
Best win rate
10
+15 Thunder Strike Damage per Strike
Picked 61.8% · Win 52.7%
Most picked

By match duration

Up to 35 min52.5%1,790 matches
35 to 50 min50.8%2,042 matches
50 min or more50.6%522 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango51.9%
  • Blood Grenade51.7%
  • Magic Stick52.5%
  • Iron Branch51.9%
  • Sentry Ward52.4%
  • Enchanted Mango52.6%
  • Faerie Fire53.8%
  • Clarity52.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman24350.6%2:44
Magic Wand6,88452.8%6:08
Ring of Basilius9,10452.6%7:05
Urn of Shadows1,13552.9%7:36
Infused Raindrops2,19853.5%9:13
Essence Distiller66753.2%14:49
Aether Lens65461.9%22:25
Force Staff1,14556.2%23:46
Blink Dagger7,45557.4%24:03
Glimmer Cape3,76855.3%24:25
Eul's Scepter of Divinity70660.8%26:17
Aghanim's Scepter5,43661.5%34:53

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius9,1047:05
0–553%5–1054%10–1550%15–2049%
Blink Dagger7,45524:03
10–1568%15–2064%20–2554%25–3054%30–3553%35–4065%40–4557%45–5050%
Magic Wand6,8846:08
0–552%5–1053%10–1555%15–2053%20–2551%
Aghanim's Scepter5,43634:53
20–2556%25–3071%30–3566%35–4056%40–4554%45–5058%
Glimmer Cape3,76824:25
15–2063%20–2552%25–3054%30–3552%35–4060%40–4560%
Infused Raindrops2,1989:13
0–554%5–1052%10–1557%15–2049%20–2548%
Force Staff1,14523:46
15–2063%20–2551%25–3058%30–3557%
Urn of Shadows1,1357:36
0–551%5–1054%10–1551%15–2055%
Eul's Scepter of Divinity70626:17
15–2057%20–2557%25–3062%30–3566%35–4059%
Essence Distiller66714:49
10–1561%15–2046%20–2546%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.5%); the last number is the sample size.