Disruptor

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
28
Win rate
42.9%
Adjusted WR
26.5%
Pick rate
0.0%
Position in the role
#119 of 127
Score
D8/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 235 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

46 matches · 54.4% win rate · 19.6% of matches
Thunder Strike
1
Glimpse
2
Glimpse
3
Kinetic Field
4
Glimpse
5
Static Storm
6
Glimpse
7
Thunder Strike
8
Thunder Strike
9
Thunder Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

2 Glimpse Charges
Picked 100.0% · Win 100.0%
Main pick
25
+? Thunder Strike Strikes
Picked 0.0% · Win –
+1s Kinetic Field Duration
Picked 16.7% · Win 50.0%
20
+75 Static Storm Radius
Picked 83.3% · Win 80.0%
Main pick
+15%/300 Glimpse Distance To Damage/Max
Picked 30.6% · Win 72.7%
Best win rate
15
+60 Static Storm Max DPS
Picked 69.4% · Win 56.0%
Most picked
+20 Movement Speed
Picked 4.9% · Win 50.0%
10
+15 Thunder Strike Damage per Strike
Picked 95.1% · Win 61.5%
Main pick

By match duration

Up to 35 min52.5%1,790 matches
35 to 50 min50.8%2,042 matches
50 min or more50.6%522 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango61.8%
  • Iron Branch60.0%
  • Faerie Fire61.5%
  • Circlet72.7%
  • Blood Grenade72.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.5%); the last number is the sample size.