Death Prophet

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
970
Win rate
48.9%
Adjusted WR
45.7%
Pick rate
5.8%
Position in the meta
#80 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 123 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

18 matches · 77.8% win rate · 14.6% of matches
Crypt Swarm
1
Spirit Siphon
2
Crypt Swarm
3
Spirit Siphon
4
Crypt Swarm
5
Exorcism
6
Crypt Swarm
7
Spirit Siphon
8
Spirit Siphon
9
Silence
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

-22s Spirit Siphon Replenish Time
Picked 100.0% · Win 59.3%
Main pick
25
Deaths During Exorcism Extend Duration By +?s
Picked 0.0% · Win –
+6 Exorcism Spirits
Picked 81.5% · Win 54.9%
Main pick
20
+30 Spirit Siphon Damage/Heal
Picked 18.5% · Win 53.5%
+50 Attack Speed
Picked 17.2% · Win 55.7%
Best win rate
15
-2.5s Crypt Swarm Cooldown
Picked 82.9% · Win 50.5%
Most picked
+75 Silence AoE
Picked 10.5% · Win 46.9%
10
+200 Health
Picked 89.5% · Win 49.6%
Main pick

By match duration

Up to 35 min54.1%455 matches
35 to 50 min44.3%409 matches
50 min or more44.3%106 matches

Starting items

  • Iron Branch100.0%
  • Magic Stick100.0%
  • Circlet75.0%
  • Observer Ward75.0%
  • Tango75.0%
  • Faerie Fire50.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 56 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bottle16.1%44.4%1:34
Null Talisman39.3%63.6%2:05
Magic Wand58.9%63.6%4:57
Phase Boots46.4%53.8%7:16
Eul's Scepter of Divinity35.7%65.0%12:04
Boots of Travel12.5%85.7%15:15
Consecrated Wraps21.4%66.7%15:57
Kaya and Sange26.8%73.3%19:03
Aghanim's Scepter23.2%84.6%–
Blink Dagger16.1%66.7%–
Power Treads14.3%87.5%–
Black King Bar14.3%62.5%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand44:57
Start100%0–550%10–150%
Phase Boots27:16
5–1050%
Null Talisman22:05
0–550%
Kaya217:20
10–150%20–250%
Bottle11:34
0–50%
Boots of Travel115:15
15–200%
Oblivion Staff117:06
15–20100%
Wraith Band13:24
0–5100%
Mekansm120:27
20–25100%
Ring of Basilius16:01
5–10100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.