Dazzle

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
9
Win rate
55.6%
Adjusted WR
26.7%
Pick rate
0.1%
Position in the role
#104 of 126
Score
D19/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 237 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

35 matches · 54.3% win rate · 14.8% of matches
Shadow Wave
1
Poison Touch
2
Shadow Wave
3
Shallow Grave
4
Shadow Wave
5
Nothl Projection
6
Shadow Wave
7
Shallow Grave
8
Shallow Grave
9
Shallow Grave
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+40% Poison Touch Slow
Picked 65.0% · Win 61.5%
Main pick
25
+1 Weave Armor Reduction/Increase
Picked 35.0% · Win 57.1%
-3s Shallow Grave Cooldown
Picked 16.3% · Win 75.0%
Best win rate
20
+75 Poison Touch DPS
Picked 83.7% · Win 53.7%
Most picked
+45 Shadow Wave Heal / Damage
Picked 100.0% · Win 47.1%
Main pick
15
special_bonus_unique_dazzle_nothl_projection_duration
Picked 0.0% · Win –
+200 Poison Touch Attack Range
Picked 97.6% · Win 47.5%
Most picked
10
+1.75 Mana Regen
Picked 2.4% · Win 50.0%
Best win rate

By match duration

Up to 35 min54.0%565 matches
35 to 50 min51.5%462 matches
50 min or more56.8%95 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.1%
  • Tango48.3%
  • Faerie Fire43.1%
  • Circlet43.9%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.2%); the last number is the sample size.