Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 26 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 41.3% | 46 matches |
| 35 to 50 min | 48.0% | 25 matches |
| 50 min or more | 33.3% | 9 matches |
Starting items
Tango100.0%
Blood Grenade100.0%
Orb of Frost100.0%
Iron Branch50.0%
Faerie Fire50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 14 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 21.4% | 66.7% | 4:21 | |
| 21.4% | 66.7% | 7:16 | |
| 42.9% | 66.7% | 14:01 | |
| 14.3% | 100.0% | 14:38 | |
| 28.6% | 100.0% | 17:24 | |
| 21.4% | 33.3% | – | |
| 14.3% | 50.0% | – | |
| 14.3% | 50.0% | – | |
| 14.3% | 50.0% | – | |
| 7.1% | 100.0% | – | |
| 7.1% | 100.0% | – | |
| 7.1% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit77.8%+32.1 pp9
Ogre Magi83.3%+37.7 pp6
Night Stalker69.2%+23.6 pp13
Luna63.2%+17.5 pp19
Huskar75.0%+29.3 pp8
Magnus75.0%+29.3 pp8
Pudge60.9%+15.2 pp23
Nyx Assassin66.7%+21.0 pp12
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (2 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2 | 3:55 | 0–5100%5–10100% | |
| 1 | 4:21 | 0–5100% | |
| 1 | 14:38 | 10–15100% | |
| 1 | 17:24 | 15–20100% | |
| 1 | 17:22 | 15–20100% | |
| 1 | 9:52 | 5–10100% | |
| 1 | 14:01 | 10–15100% | |
| 1 | 7:16 | 5–10100% | |
| 1 | 18:58 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Centaur Warrunner100.0%+54.4 pp4
Oracle100.0%+54.4 pp4
Dark Seer85.7%+40.1 pp7
Zeus75.0%+29.3 pp12
Faceless Void77.8%+32.1 pp9
Bloodseeker100.0%+54.4 pp3
Death Prophet100.0%+54.4 pp3
Phantom Assassin100.0%+54.4 pp3
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Earthshaker23.1%-22.6 pp26
Dark Willow15.4%-30.3 pp13
Ancient Apparition14.3%-31.4 pp7
Anti-Mage30.0%-15.7 pp20
Winter Wyvern22.2%-23.4 pp9
Invoker31.3%-14.4 pp16
Muerta0.0%-45.7 pp3
Razor16.7%-29.0 pp6
The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.
