Ursa

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
2,931
Win rate
51.7%
Adjusted WR
49.8%
Pick rate
6.1%
Position in the role
#8 of 126
Score
S93/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 200 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

68 matches · 60.3% win rate · 34.0% of matches
Fury Swipes
1
Earthshock
2
Fury Swipes
3
Overpower
4
Fury Swipes
5
Enrage
6
Fury Swipes
7
Overpower
8
Overpower
9
Overpower
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

Earthshock has 2 Charges
Picked 13.0% · Win 62.6%
Best win rate
25
+3 Overpower Attacks
Picked 87.0% · Win 60.9%
Most picked
+300 Earthshock Radius
Picked 11.3% · Win 57.2%
Best win rate
20
+6 Fury Swipes Damage
Picked 88.7% · Win 54.8%
Most picked
+?% Maul Health As Damage
Picked 0.0% · Win –
15
+25% Enrage Status Resistance
Picked 100.0% · Win 52.1%
Main pick
+9s Fury Swipes Reset Time
Picked 72.5% · Win 50.7%
Most picked
10
+1.75 Mana Regen
Picked 27.5% · Win 51.8%
Best win rate

By match duration

Up to 35 min53.5%579 matches
35 to 50 min47.6%752 matches
50 min or more52.4%208 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Quelling Blade50.7%
  • Iron Branch51.1%
  • Tango50.7%
  • Magic Stick50.4%
  • Faerie Fire50.9%
  • Circlet51.4%
  • Slippers of Agility47.9%
  • Orb of Frost53.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand6,60250.9%4:10
Perseverance9,04051.2%10:16
Battle Fury9,02051.2%13:51
Blink Dagger9,12451.7%17:02
Skull Basher7,95655.5%22:59
Black King Bar5,78250.4%26:59
Aghanim's Shard1,37561.0%29:52
Aghanim's Scepter3,31060.9%30:59
Sange5,01666.7%32:06
Abyssal Blade4,72867.4%33:24
Monkey King Bar2,96557.3%33:25
Swift Blink1,59372.7%41:07

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger9,12417:02
10–1577%15–2053%20–2527%25–3037%
Perseverance9,04010:16
5–1059%10–1547%15–2032%
Battle Fury9,02013:51
10–1559%15–2036%20–2514%
Skull Basher7,95622:59
15–2076%20–2555%25–3045%30–3536%35–4040%
Magic Wand6,6024:10
0–551%5–1048%10–1558%15–2050%20–2535%
Black King Bar5,78226:59
15–2078%20–2562%25–3048%30–3539%35–4044%40–4552%
Sange5,01632:06
20–2577%25–3076%30–3568%35–4059%40–4550%45–5051%
Abyssal Blade4,72833:24
20–2583%25–3080%30–3570%35–4060%40–4552%45–5051%50–5556%
Aghanim's Scepter3,31030:59
20–2572%25–3060%30–3560%35–4050%40–4560%45–5056%50–5552%
Monkey King Bar2,96533:25
20–2573%25–3066%30–3558%35–4050%40–4548%45–5057%50–5533%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.7%); the last number is the sample size.