Tusk

Day 10/10 · Divine

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
1,598
Win rate
48.8%
Adjusted WR
46.4%
Pick rate
3.4%
Position in the role
#39 of 127
Score
A72/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 449 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

37 matches · 62.2% win rate · 8.2% of matches
Tag Team
1
Ice Shards
2
Snowball
3
Tag Team
4
Tag Team
5
Walrus PUNCH!
6
Tag Team
7
Snowball
8
Snowball
9
Snowball
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Ice Shards slow by ?% and deal ? DPS
Picked 0.0% · Win –
25
12% Chance Walrus Punch
Picked 100.0% · Win 63.1%
Main pick
-6s Snowball Cooldown
Picked 91.6% · Win 59.7%
Main pick
20
+75% Walrus Punch Crit
Picked 8.4% · Win 58.3%
+325 Health
Picked 39.3% · Win 56.4%
15
+120 Snowball Damage
Picked 60.7% · Win 56.7%
Main pick
+2s Tag Team Duration
Picked 9.6% · Win 47.8%
10
+0.75s Walrus Punch Stun Duration
Picked 90.4% · Win 49.7%
Main pick

By match duration

Up to 35 min48.6%570 matches
35 to 50 min50.7%582 matches
50 min or more37.8%127 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade47.9%
  • Tango48.6%
  • Iron Branch49.2%
  • Magic Stick49.0%
  • Sentry Ward49.1%
  • Faerie Fire48.7%
  • Enchanted Mango46.7%
  • Boots of Speed46.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer16849.4%3:02
Magic Wand2,38850.5%5:43
Infused Raindrops59850.3%7:04
Ring of Basilius52950.3%7:27
Urn of Shadows20152.7%8:03
Blink Dagger3,38749.9%18:48
Force Staff5848.3%26:30
Glimmer Cape3036.7%28:00
Eul's Scepter of Divinity1,05057.0%28:48
Aghanim's Scepter1,07061.3%33:21

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger3,38718:48
10–1563%15–2054%20–2542%25–3040%
Magic Wand2,3885:43
0–551%5–1051%10–1549%15–2051%
Aghanim's Scepter1,07033:21
25–3071%30–3563%35–4054%40–4556%
Eul's Scepter of Divinity1,05028:48
20–2569%25–3056%30–3551%35–4059%
Infused Raindrops5987:04
0–552%5–1049%10–1551%
Ring of Basilius5297:27
0–555%5–1050%10–1549%
Urn of Shadows2018:03
5–1052%10–1554%
Bracer1683:02
0–549%5–1052%
Force Staff5826:30
25–3048%
Glimmer Cape3028:00
25–3037%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.9%); the last number is the sample size.