Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 449 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.6% | 570 matches |
| 35 to 50 min | 50.7% | 582 matches |
| 50 min or more | 37.8% | 127 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade47.9%
Tango48.6%
Iron Branch49.2%
Magic Stick49.0%
Sentry Ward49.1%
Faerie Fire48.7%
Enchanted Mango46.7%
Boots of Speed46.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 168 | 49.4% | 3:02 | |
| 2,388 | 50.5% | 5:43 | |
| 598 | 50.3% | 7:04 | |
| 529 | 50.3% | 7:27 | |
| 201 | 52.7% | 8:03 | |
| 3,387 | 49.9% | 18:48 | |
| 58 | 48.3% | 26:30 | |
| 30 | 36.7% | 28:00 | |
| 1,050 | 57.0% | 28:48 | |
| 1,070 | 61.3% | 33:21 |
Best allies
Win rate with each ally (minimum of 1 matches).
Phoenix67.4%+17.6 pp86
Riki71.8%+21.9 pp39
Beastmaster69.2%+19.4 pp26
Oracle64.9%+15.0 pp37
Night Stalker57.9%+8.0 pp114
Monkey King60.9%+11.1 pp64
Dawnbreaker55.7%+5.8 pp158
Juggernaut54.9%+5.1 pp193
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,387 | 18:48 | 10–1563%15–2054%20–2542%25–3040% | |
| 2,388 | 5:43 | 0–551%5–1051%10–1549%15–2051% | |
| 1,070 | 33:21 | 25–3071%30–3563%35–4054%40–4556% | |
| 1,050 | 28:48 | 20–2569%25–3056%30–3551%35–4059% | |
| 598 | 7:04 | 0–552%5–1049%10–1551% | |
| 529 | 7:27 | 0–555%5–1050%10–1549% | |
| 201 | 8:03 | 5–1052%10–1554% | |
| 168 | 3:02 | 0–549%5–1052% | |
| 58 | 26:30 | 25–3048% | |
| 30 | 28:00 | 25–3037% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger61.7%+11.8 pp120
Medusa78.6%+28.7 pp14
Tiny62.6%+12.8 pp83
Ember Spirit58.6%+8.7 pp128
Rubick54.1%+4.2 pp366
Slark55.1%+5.2 pp216
Terrorblade60.0%+10.1 pp70
Magnus55.2%+5.3 pp183
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies40.7%-9.1 pp189
Io38.3%-11.6 pp94
Phoenix38.5%-11.3 pp96
Dawnbreaker41.8%-8.1 pp146
Luna43.2%-6.6 pp192
Nyx Assassin44.0%-5.9 pp175
Witch Doctor44.7%-5.1 pp190
Invoker46.2%-3.7 pp286
The column in pp represents the difference from the hero's overall win rate (49.9%); the last number is the sample size.
