Terrorblade

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
30
Win rate
53.3%
Adjusted WR
36.1%
Pick rate
0.0%
Position in the role
#110 of 127
Score
D18/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 311 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

33 matches · 51.5% win rate · 10.6% of matches
Conjure Image
1
Metamorphosis
2
Conjure Image
3
Metamorphosis
4
Conjure Image
5
Sunder
6
Conjure Image
7
Metamorphosis
8
Metamorphosis
9
Reflection
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-30s Sunder Cooldown
Picked 100.0% · Win 83.3%
Main pick
25
+30s Metamorphosis Duration
Picked 0.0% · Win –
+10 All Attributes
Picked 55.6% · Win 100.0%
Main pick
20
+8s Conjure Image Duration
Picked 44.4% · Win 75.0%
-10s Metamorphosis Cooldown
Picked 100.0% · Win 75.0%
Main pick
15
-?% Sunder Minimum HP Swap
Picked 0.0% · Win –
+1s Reflection Duration
Picked 23.5% · Win 100.0%
Best win rate
10
-2s Conjure Image Cooldown
Picked 76.5% · Win 69.2%
Most picked

By match duration

Up to 35 min50.7%812 matches
35 to 50 min44.0%775 matches
50 min or more39.2%194 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Quelling Blade81.8%
  • Iron Branch63.6%
  • Tango72.7%
  • Circlet42.9%
  • Magic Stick60.0%
  • Boots of Speed50.0%
  • Faerie Fire75.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.6%); the last number is the sample size.