Snapfire

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
2,277
Win rate
48.2%
Adjusted WR
46.2%
Pick rate
11.9%
Position in the meta
#60 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 490 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

168 matches · 46.4% win rate · 34.3% of matches
Scatterblast
1
Firesnap Cookie
2
Scatterblast
3
Firesnap Cookie
4
Scatterblast
5
Mortimer Kisses
6
Scatterblast
7
Firesnap Cookie
8
Firesnap Cookie
9
Lil' Shredder
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+60% Lil' Shredder Attack Damage
Picked 14.6% · Win 59.8%
25
+6 Mortimer Kisses Launched
Picked 85.4% · Win 64.6%
Main pick
+=2 Lil' Shredder Targets
Picked 100.0% · Win 50.6%
Main pick
20
? Firesnap Cookie Charges
Picked 0.0% · Win –
+2 Lil' Shredder attacks
Picked 100.0% · Win 53.3%
Main pick
15
-{s:bonus_AbilityCooldown}s Firesnap Cookie Cooldown
Picked 0.0% · Win –
+70 Scatterblast Damage
Picked 38.9% · Win 50.4%
Best win rate
10
+30 Mortimer Kisses Burn DPS
Picked 61.1% · Win 49.0%
Most picked

By match duration

Up to 35 min45.9%876 matches
35 to 50 min49.9%1,133 matches
50 min or more48.9%268 matches

Starting items

  • Tango100.0%
  • Iron Branch78.6%
  • Magic Stick78.6%
  • Blood Grenade78.6%
  • Faerie Fire57.1%
  • Circlet28.6%
  • Quelling Blade7.1%
  • Orb of Blight7.1%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 141 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bottle24.1%41.2%1:36
Soul Ring28.4%42.5%4:43
Magic Wand64.5%44.0%4:59
Bracer9.9%42.9%8:07
Arcane Boots47.5%32.8%10:22
Boots of Travel24.1%55.9%12:42
Blink Dagger42.6%56.7%16:50
Guardian Greaves5.7%87.5%20:35
Kaya11.3%50.0%24:45
Yasha and Kaya14.2%80.0%–
Meteor Hammer9.2%100.0%–
Null Talisman6.4%55.6%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (14 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius96:43
0–50%5–1075%
Arcane Boots910:24
5–1067%10–1567%
Magic Wand84:59
Start100%0–550%5–10100%15–20100%
Aghanim's Shard818:00
15–2080%20–2533%
Blink Dagger517:28
10–15100%15–2050%
Bracer38:07
0–50%5–100%15–20100%
Mekansm316:59
10–15100%15–20100%20–25100%
Headdress314:42
10–15100%20–25100%
Soul Ring34:43
0–50%5–100%
Guardian Greaves320:35
15–20100%25–30100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.3%); the last number is the sample size.