Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 44 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.7% | 356 matches |
| 35 to 50 min | 53.5% | 415 matches |
| 50 min or more | 63.1% | 122 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch53.0%
Tango53.0%
Quelling Blade52.5%
Circlet52.3%
Magic Stick52.6%
Slippers of Agility52.2%
Faerie Fire50.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 918 | 52.4% | 2:04 | |
| 1,332 | 52.8% | 2:48 | |
| 315 | 57.1% | 4:38 | |
| 264 | 53.4% | 5:11 | |
| 260 | 51.5% | 12:02 | |
| 26 | 53.8% | 13:00 | |
| 1,658 | 54.1% | 13:34 | |
| 1,510 | 55.4% | 18:28 | |
| 1,306 | 57.0% | 23:29 | |
| 660 | 65.8% | 30:24 | |
| 36 | 75.0% | 32:00 | |
| 378 | 65.9% | 32:47 |
Best allies
Win rate with each ally (minimum of 1 matches).
Kunkka74.2%+21.1 pp31
Witch Doctor65.6%+12.6 pp96
Tusk71.1%+18.0 pp38
Dawnbreaker65.5%+12.4 pp84
Pudge60.0%+6.9 pp205
Bounty Hunter67.4%+14.3 pp46
Arc Warden87.5%+34.4 pp8
Primal Beast68.6%+15.5 pp35
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,658 | 13:34 | 5–1067%10–1558%15–2046%20–2544% | |
| 1,510 | 18:28 | 10–1575%15–2058%20–2547%25–3040% | |
| 1,332 | 2:48 | 0–553%5–1051% | |
| 1,306 | 23:29 | 15–2074%20–2560%25–3049%30–3542% | |
| 918 | 2:04 | 0–553%5–1043% | |
| 660 | 30:24 | 20–2585%25–3074%30–3559%35–4054% | |
| 378 | 32:47 | 25–3072%30–3566%35–4063%40–4554% | |
| 315 | 4:38 | 0–561%5–1053% | |
| 264 | 5:11 | 0–551%5–1055% | |
| 260 | 12:02 | 5–1055%10–1550%15–2052% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend79.2%+26.1 pp24
Enchantress76.9%+23.9 pp26
Weaver74.1%+21.0 pp27
Necrophos63.2%+10.2 pp136
Hoodwink62.5%+9.4 pp104
Sniper64.7%+11.7 pp68
Faceless Void68.4%+15.4 pp38
Mirana60.0%+6.9 pp115
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spectre44.0%-9.1 pp75
Juggernaut47.9%-5.1 pp171
Visage31.3%-21.8 pp16
Dragon Knight47.4%-5.6 pp137
Witch Doctor46.8%-6.3 pp109
Ember Spirit46.4%-6.7 pp97
Sven46.1%-7.0 pp89
Venomancer40.5%-12.5 pp37
The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.
