Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 196 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.1% | 574 matches |
| 35 to 50 min | 46.0% | 676 matches |
| 50 min or more | 43.2% | 162 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango41.0%
Blood Grenade38.8%
Iron Branch37.2%
Magic Stick40.7%
Sentry Ward40.3%
Circlet38.8%
Faerie Fire43.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 27 | 33.3% | 2:00 | |
| 26 | 38.5% | 5:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Wraith King55.1%+9.2 pp147
Grimstroke55.3%+9.4 pp132
Dragon Knight53.1%+7.2 pp226
Legion Commander52.9%+7.0 pp208
Pugna58.8%+12.9 pp51
Pudge49.8%+3.9 pp398
Razor55.3%+9.4 pp85
Bounty Hunter51.6%+5.7 pp155
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 27 | 2:00 | 0–533% | |
| 26 | 5:00 | 5–1038% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Mars70.3%+24.4 pp74
Terrorblade64.3%+18.4 pp70
Bristleback66.0%+20.1 pp47
Phantom Assassin60.6%+14.8 pp94
Hoodwink56.2%+10.3 pp203
Jakiro58.1%+12.2 pp93
Sniper54.2%+8.4 pp177
Timbersaw54.6%+8.7 pp132
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Medusa22.2%-23.7 pp27
Wraith King33.6%-12.3 pp146
Dazzle31.5%-14.4 pp73
Outworld Devourer37.5%-8.4 pp243
Shadow Shaman37.0%-8.9 pp200
Enigma31.8%-14.1 pp63
Dawnbreaker38.1%-7.8 pp194
Axe38.9%-7.0 pp244
The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.
