Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 81 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 41.9% | 573 matches |
| 35 to 50 min | 51.8% | 621 matches |
| 50 min or more | 56.8% | 176 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade49.7%
Iron Branch49.5%
Tango49.5%
Magic Stick50.3%
Faerie Fire50.6%
Circlet50.3%
Slippers of Agility48.8%
Orb of Blight48.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,370 | 47.0% | 2:13 | |
| 5,915 | 49.7% | 3:12 | |
| 8,060 | 50.1% | 11:03 | |
| 8,009 | 50.2% | 14:34 | |
| 6,158 | 54.7% | 20:49 | |
| 6,981 | 52.9% | 24:41 | |
| 5,233 | 63.6% | 28:59 | |
| 3,843 | 71.3% | 33:29 | |
| 1,167 | 58.4% | 33:51 | |
| 1,189 | 61.8% | 34:00 | |
| 3,238 | 73.0% | 35:04 | |
| 3,401 | 72.7% | 35:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma64.0%+15.8 pp50
Warlock62.1%+13.8 pp58
Void Spirit63.0%+14.8 pp46
Pugna61.1%+12.9 pp54
Bounty Hunter57.7%+9.5 pp97
Spirit Breaker54.7%+6.5 pp181
Legion Commander56.3%+8.1 pp119
Riki64.5%+16.3 pp31
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8,060 | 11:03 | 0–557%5–1057%10–1549%15–2038%20–2521% | |
| 8,009 | 14:34 | 5–1055%10–1561%15–2040%20–2519% | |
| 6,981 | 24:41 | 15–2069%20–2561%25–3046%30–3530%35–4042% | |
| 6,158 | 20:49 | 15–2070%20–2547%25–3037%30–3522% | |
| 5,915 | 3:12 | 0–549%5–1050%10–1560%15–2053% | |
| 5,233 | 28:59 | 15–2076%20–2577%25–3070%30–3553%35–4047%40–4560% | |
| 3,843 | 33:29 | 15–2077%20–2568%25–3079%30–3575%35–4069%40–4559%45–5056% | |
| 3,401 | 35:29 | 25–3088%30–3578%35–4071%40–4563%45–5053% | |
| 3,238 | 35:04 | 25–3088%30–3579%35–4069%40–4557%45–5063% | |
| 1,370 | 2:13 | 0–547%5–1045% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King66.7%+18.4 pp66
Huskar67.4%+19.2 pp43
Shadow Fiend65.0%+16.8 pp60
Invoker57.6%+9.4 pp269
Faceless Void61.8%+13.5 pp68
Hoodwink57.1%+8.9 pp126
Silencer56.6%+8.3 pp99
Ring Master57.1%+8.9 pp84
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bristleback20.8%-27.4 pp24
Bloodseeker23.1%-25.2 pp26
Chen0.0%-48.2 pp5
Timbersaw32.9%-15.3 pp82
Omniknight20.0%-28.2 pp15
Nyx Assassin37.9%-10.4 pp132
Dawnbreaker38.7%-9.6 pp119
Enigma34.1%-14.1 pp44
The column in pp represents the difference from the hero's overall win rate (48.2%); the last number is the sample size.
