Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 472 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.5% | 503 matches |
| 35 to 50 min | 45.8% | 522 matches |
| 50 min or more | 48.3% | 149 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch47.5%
Tango47.6%
Faerie Fire46.9%
Quelling Blade43.9%
Observer Ward45.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,195 | 48.1% | 4:22 | |
| 734 | 46.6% | 4:37 | |
| 4,515 | 47.8% | 11:54 | |
| 458 | 49.1% | 15:30 | |
| 737 | 48.2% | 17:10 | |
| 4,253 | 50.1% | 19:59 | |
| 4,055 | 52.2% | 24:00 | |
| 357 | 56.6% | 25:52 | |
| 2,347 | 57.5% | 32:04 | |
| 1,214 | 67.8% | 33:40 | |
| 1,077 | 67.4% | 35:06 | |
| 935 | 64.5% | 36:43 |
Best allies
Win rate with each ally (minimum of 1 matches).
Marci69.7%+22.5 pp33
Sven57.8%+10.6 pp154
Bane65.7%+18.5 pp35
Grimstroke58.8%+11.5 pp97
Crystal Maiden57.3%+10.0 pp124
Doom59.4%+12.2 pp69
Shadow Shaman55.3%+8.1 pp150
Dazzle58.2%+11.0 pp67
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,515 | 11:54 | 5–1059%10–1548%15–2034% | |
| 4,253 | 19:59 | 10–1563%15–2051%20–2552%25–3041%30–3534% | |
| 4,195 | 4:22 | 0–550%5–1046%10–1543% | |
| 4,055 | 24:00 | 15–2070%20–2555%25–3045%30–3537% | |
| 2,347 | 32:04 | 20–2573%25–3070%30–3552%35–4050%40–4553% | |
| 1,214 | 33:40 | 25–3077%30–3574%35–4060%40–4551% | |
| 1,077 | 35:06 | 25–3086%30–3576%35–4063%40–4550% | |
| 935 | 36:43 | 25–3078%30–3569%35–4061%40–4565%45–5046% | |
| 737 | 17:10 | 5–1049%10–1557%15–2040%20–2542%25–3054%30–3546% | |
| 734 | 4:37 | 0–549%5–1044% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tidehunter61.4%+14.2 pp140
Shadow Fiend61.9%+14.7 pp63
Lina57.0%+9.8 pp135
Rubick54.2%+7.0 pp297
Bristleback64.5%+17.3 pp31
Lion52.4%+5.2 pp250
Viper58.9%+11.7 pp56
Slark52.6%+5.4 pp190
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage23.3%-23.9 pp30
Spirit Breaker35.3%-11.9 pp170
Bane28.6%-18.7 pp35
Juggernaut40.2%-7.0 pp184
Bloodseeker32.6%-14.7 pp43
Dawnbreaker39.4%-7.8 pp137
Dragon Knight41.2%-6.1 pp204
Techies40.7%-6.5 pp162
The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.
