Necrophos

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
1,355
Win rate
51.4%
Adjusted WR
48.7%
Pick rate
2.0%
Position in the role
#18 of 127
Score
S85/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 468 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

176 matches · 48.3% win rate · 37.6% of matches
Death Pulse
1
Heartstopper Aura
2
Death Pulse
3
Ghost Shroud
4
Death Pulse
5
Reaper's Scythe
6
Death Pulse
7
Heartstopper Aura
8
Heartstopper Aura
9
Heartstopper Aura
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+? Reaper's Scythe Damage Per Missing HP
Picked 0.0% · Win –
25
-2.5s Death Pulse Cooldown
Picked 100.0% · Win 60.0%
Main pick
+75 Spell Area of Effect
Picked 41.5% · Win 60.2%
Best win rate
20
+20% Heartstopper Regen Reduction
Picked 58.5% · Win 52.3%
Most picked
+15% Ghost Shroud Movement Slow
Picked 32.7% · Win 52.1%
15
+60 Death Pulse Heal
Picked 67.3% · Win 54.4%
Main pick
-2.5s Ghost Shroud Cooldown
Picked 22.0% · Win 52.7%
Best win rate
10
+2s Sadist Stack Duration
Picked 78.0% · Win 52.6%
Most picked

By match duration

Up to 35 min52.3%2,296 matches
35 to 50 min49.3%2,478 matches
50 min or more51.9%636 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch52.7%
  • Faerie Fire52.4%
  • Circlet51.5%
  • Tango52.0%
  • Magic Stick52.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman1,16250.8%2:14
Bracer74751.7%2:37
Magic Wand1,68952.6%2:42
Radiance2,81653.3%13:37
Consecrated Wraps93755.6%20:57
Yasha1,02257.1%21:02
Manta Style96758.6%23:59
Black King Bar78147.4%29:18
Heart of Tarrasque1,70062.6%30:01
Shiva's Guard1,07663.7%32:06
Aghanim's Scepter61264.4%35:44
Aghanim's Blessing33364.6%43:24

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Radiance2,81613:37
10–1558%15–2042%
Heart of Tarrasque1,70030:01
20–2575%25–3067%30–3560%35–4049%40–4548%
Magic Wand1,6892:42
0–553%5–1053%
Null Talisman1,1622:14
0–550%5–1060%
Shiva's Guard1,07632:06
25–3069%30–3565%35–4056%40–4561%
Yasha1,02221:02
15–2067%20–2555%25–3041%
Manta Style96723:59
15–2088%20–2565%25–3048%30–3546%
Consecrated Wraps93720:57
15–2063%20–2553%25–3048%
Black King Bar78129:18
20–2556%25–3045%30–3544%35–4050%40–4542%
Bracer7472:37
0–552%5–1053%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.8%); the last number is the sample size.