Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 178 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 41.8% | 380 matches |
| 35 to 50 min | 41.1% | 467 matches |
| 50 min or more | 57.6% | 118 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.9%
Tango48.8%
Circlet48.9%
Quelling Blade50.7%
Slippers of Agility50.3%
Faerie Fire48.8%
Magic Stick52.7%
Observer Ward49.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,157 | 50.4% | 1:47 | |
| 1,237 | 51.6% | 3:53 | |
| 269 | 42.4% | 4:58 | |
| 434 | 52.5% | 6:40 | |
| 1,031 | 50.9% | 12:53 | |
| 613 | 59.1% | 15:18 | |
| 252 | 61.5% | 18:32 | |
| 144 | 59.7% | 18:40 | |
| 177 | 72.3% | 23:18 | |
| 1,228 | 52.4% | 26:04 | |
| 84 | 77.4% | 34:56 |
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,237 | 3:53 | 0–553%5–1050% | |
| 1,228 | 26:04 | 15–2066%20–2558%25–3049%30–3546%35–4054% | |
| 1,157 | 1:47 | 0–551%5–1047% | |
| 1,031 | 12:53 | 5–1067%10–1554%15–2039% | |
| 613 | 15:18 | 10–1567%15–2055%20–2545% | |
| 434 | 6:40 | 0–555%5–1052%10–1551% | |
| 269 | 4:58 | 0–539%5–1045% | |
| 252 | 18:32 | 15–2066%20–2549% | |
| 177 | 23:18 | 15–2073%20–2570%25–3075% | |
| 144 | 18:40 | 15–2058%20–2562% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Timbersaw60.5%+14.9 pp81
Shadow Fiend61.0%+15.5 pp59
Drow Ranger56.4%+10.8 pp117
Techies55.8%+10.2 pp104
Queen of Pain54.6%+9.1 pp97
Mars59.1%+13.5 pp44
Faceless Void57.1%+11.6 pp56
Kez60.0%+14.4 pp35
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Winter Wyvern26.7%-18.9 pp75
Phantom Lancer28.2%-17.3 pp85
Necrophos34.8%-10.8 pp141
Nyx Assassin34.6%-11.0 pp133
Invoker36.9%-8.7 pp160
Dawnbreaker36.0%-9.6 pp100
Phantom Assassin34.4%-11.1 pp61
Omniknight18.2%-27.4 pp11
The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.
