Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 255 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 64.6% | 161 matches |
| 35 to 50 min | 40.0% | 90 matches |
| 50 min or more | 37.9% | 29 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch50.4%
Quelling Blade50.6%
Tango51.0%
Sage's Mask52.0%
Magic Stick50.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 389 | 51.4% | 6:49 | |
| 1,652 | 51.4% | 8:16 | |
| 1,568 | 53.6% | 14:42 | |
| 170 | 60.6% | 16:16 | |
| 26 | 57.7% | 20:00 | |
| 1,202 | 58.7% | 21:11 | |
| 1,108 | 59.6% | 25:00 | |
| 686 | 53.5% | 29:33 | |
| 289 | 63.0% | 31:02 |
Best allies
Win rate with each ally (minimum of 1 matches).
Disruptor77.5%+21.2 pp40
Spectre76.0%+19.7 pp25
Visage100.0%+43.7 pp5
Ring Master72.2%+15.9 pp36
Lifestealer67.9%+11.6 pp56
Dark Willow70.0%+13.7 pp40
Sven68.0%+11.7 pp50
Shadow Shaman68.3%+12.0 pp41
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,652 | 8:16 | 5–1054%10–1538% | |
| 1,568 | 14:42 | 10–1565%15–2042% | |
| 1,202 | 21:11 | 15–2066%20–2557%25–3050% | |
| 1,108 | 25:00 | 20–2571%25–3050%30–3542% | |
| 686 | 29:33 | 20–2555%25–3058%30–3549%35–4057% | |
| 389 | 6:49 | 0–556%5–1051%10–1547% | |
| 289 | 31:02 | 25–3071%30–3563%35–4052% | |
| 170 | 16:16 | 15–2061% | |
| 26 | 20:00 | 20–2558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Viper84.2%+27.9 pp19
Bloodseeker88.9%+32.6 pp9
Pudge63.1%+6.8 pp103
Nature's Prophet75.0%+18.7 pp20
Anti-Mage67.4%+11.1 pp46
Grimstroke67.5%+11.2 pp40
Treant Protector100.0%+43.7 pp4
Lion62.5%+6.2 pp72
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Legion Commander42.0%-14.3 pp50
Bounty Hunter37.9%-18.4 pp29
Bristleback0.0%-56.3 pp3
Muerta16.7%-39.6 pp6
Crystal Maiden39.3%-17.0 pp28
Undying41.9%-14.4 pp31
Kunkka35.7%-20.6 pp14
Io35.7%-20.6 pp14
The column in pp represents the difference from the hero's overall win rate (56.3%); the last number is the sample size.
