Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 324 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 42.1% | 233 matches |
| 35 to 50 min | 49.2% | 240 matches |
| 50 min or more | 68.8% | 80 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch51.8%
Faerie Fire52.8%
Blood Grenade52.7%
Orb of Frost52.3%
Observer Ward57.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 26 | 73.1% | 3:00 | |
| 311 | 62.4% | 10:30 | |
| 405 | 52.3% | 13:48 | |
| 349 | 55.9% | 18:38 | |
| 307 | 59.6% | 24:26 | |
| 83 | 62.6% | 30:21 |
Best allies
Win rate with each ally (minimum of 1 matches).
Lifestealer72.0%+22.8 pp25
Techies64.4%+15.2 pp59
Dawnbreaker63.6%+14.4 pp66
Ember Spirit62.2%+13.0 pp45
Mirana58.7%+9.5 pp63
Tinker64.3%+15.1 pp28
Night Stalker59.6%+10.4 pp47
Viper62.5%+13.3 pp32
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 405 | 13:48 | 10–1553%15–2052% | |
| 349 | 18:38 | 15–2060%20–2549% | |
| 311 | 10:30 | 5–1067%10–1560% | |
| 307 | 24:26 | 20–2565%25–3053% | |
| 83 | 30:21 | 25–3078%30–3555% | |
| 26 | 3:00 | 0–573% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Dark Seer68.1%+18.9 pp47
Shadow Fiend70.4%+21.2 pp27
Shadow Shaman64.8%+15.6 pp54
Ancient Apparition68.0%+18.8 pp25
Lina59.2%+10.0 pp76
Puck66.7%+17.5 pp27
Lion57.4%+8.2 pp101
Slark57.3%+8.1 pp89
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Shadow Demon20.0%-29.2 pp15
Grimstroke37.9%-11.3 pp66
Bounty Hunter38.3%-10.9 pp60
Luna42.3%-6.9 pp111
Magnus41.3%-7.9 pp75
Pudge44.9%-4.3 pp158
Windranger43.0%-6.2 pp93
Faceless Void33.3%-15.9 pp24
The column in pp represents the difference from the hero's overall win rate (49.2%); the last number is the sample size.
