Lone Druid

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
903
Win rate
51.4%
Adjusted WR
48.1%
Pick rate
1.9%
Position in the role
#13 of 126
Score
S88/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 288 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

22 matches · 50.0% win rate · 7.6% of matches
Entangle
1
Spirit Link
2
Spirit Link
3
Entangle
4
Spirit Link
5
True Form
6
Spirit Link
7
Entangle
8
Entangle
9
Savage Roar
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

True Form provides 70% Slow Resistance
Picked 0.0% · Win –
25
+?s Entangle Root Duration
Picked 0.0% · Win –
+125 Savage Roar Radius
Picked 0.0% · Win –
Best win rate
20
+55 Attack Speed
Picked 100.0% · Win 0.0%
Most picked
-4s Savage Roar Cooldown
Picked 85.1% · Win 58.3%
Main pick
15
+12 Agility
Picked 14.9% · Win 53.5%
+5s True Form Duration
Picked 20.3% · Win 51.2%
10
+20 Entangle Root Damage Per Second
Picked 79.7% · Win 52.2%
Main pick

By match duration

Up to 35 min42.1%247 matches
35 to 50 min49.8%273 matches
50 min or more69.2%94 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch51.6%
  • Faerie Fire52.7%
  • Orb of Blight54.0%
  • Tango50.8%
  • Quelling Blade46.2%
  • Magic Stick48.0%
  • Orb of Frost53.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand38348.8%2:26
Maelstrom2,93952.6%11:43
Mjollnir2,86253.4%16:25
Aghanim's Scepter2,80055.3%22:13
Shadow Blade2,36559.7%26:25
Silver Edge2,02365.3%29:07
Aghanim's Shard30961.8%29:32
Black King Bar1,34963.6%34:20
Butterfly66677.6%35:18
Monkey King Bar48368.5%36:45
Skull Basher36572.3%37:23
Aghanim's Blessing55376.9%42:23

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Maelstrom2,93911:43
5–1071%10–1553%15–2029%
Mjollnir2,86216:25
10–1575%15–2050%20–2532%
Aghanim's Scepter2,80022:13
15–2080%20–2558%25–3027%
Shadow Blade2,36526:25
20–2580%25–3057%30–3535%
Silver Edge2,02329:07
20–2589%25–3076%30–3550%35–4039%
Black King Bar1,34934:20
25–3070%30–3570%35–4056%40–4552%
Butterfly66635:18
30–3585%35–4077%40–4549%
Aghanim's Blessing55342:23
35–4083%40–4576%45–5073%
Monkey King Bar48336:45
30–3579%35–4065%40–4564%
Magic Wand3832:26
0–548%5–1061%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.7%); the last number is the sample size.