Kez

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
14
Win rate
35.7%
Adjusted WR
16.3%
Pick rate
0.0%
Position in the role
#116 of 127
Score
D11/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 338 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

34 matches · 38.2% win rate · 10.1% of matches
Echo Slash
1
Kazurai Katana
2
Grappling Claw
3
Kazurai Katana
4
Kazurai Katana
5
Raptor Dance
6
Kazurai Katana
7
Echo Slash
8
Echo Slash
9
Echo Slash
10

Talent tree

Talent data is not yet available.

By match duration

Up to 35 min44.0%719 matches
35 to 50 min44.5%796 matches
50 min or more41.2%226 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango41.7%
  • Iron Branch33.3%
  • Faerie Fire62.5%
  • Circlet50.0%
  • Blood Grenade33.3%
  • Magic Stick20.0%
  • Quelling Blade25.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (43.8%); the last number is the sample size.