Gyrocopter

Day 10/10 · Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
11
Win rate
54.6%
Adjusted WR
28.0%
Pick rate
0.1%
Position in the role
#88 of 125
Score
D32/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 157 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

19 matches · 63.2% win rate · 12.1% of matches
Flak Cannon
1
Rocket Barrage
2
Rocket Barrage
3
Homing Missile
4
Rocket Barrage
5
Call Down
6
Rocket Barrage
7
Homing Missile
8
Homing Missile
9
Homing Missile
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

-6s Flak Cannon Cooldown
Picked 25.0% · Win 30.0%
25
-40s Call Down Cooldown
Picked 75.0% · Win 70.0%
Main pick
+3 Flak Cannon Attacks
Picked 20.6% · Win 35.0%
20
+14 Rocket Barrage Damage
Picked 79.4% · Win 70.1%
Main pick
+0.3s Homing Missile Stun Duration
Picked 60.0% · Win 59.5%
Main pick
15
+25 Flak Cannon Damage
Picked 40.0% · Win 44.6%
+25%% Homing Missile Damage
Picked 73.8% · Win 50.8%
Main pick
10
+150 Health
Picked 26.3% · Win 50.0%

By match duration

Up to 35 min48.7%392 matches
35 to 50 min42.4%394 matches
50 min or more37.4%91 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.0%
  • Tango47.7%
  • Circlet56.1%
  • Faerie Fire50.6%
  • Magic Stick51.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.9%); the last number is the sample size.