Gyrocopter

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
31
Win rate
45.2%
Adjusted WR
29.2%
Pick rate
0.2%
Position in the role
#94 of 126
Score
D26/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 149 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

19 matches · 63.2% win rate · 12.8% of matches
Flak Cannon
1
Rocket Barrage
2
Rocket Barrage
3
Homing Missile
4
Rocket Barrage
5
Call Down
6
Rocket Barrage
7
Homing Missile
8
Homing Missile
9
Homing Missile
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-6s Flak Cannon Cooldown
Picked 37.7% · Win 65.2%
Best win rate
25
-40s Call Down Cooldown
Picked 62.3% · Win 42.1%
Most picked
+3 Flak Cannon Attacks
Picked 24.2% · Win 53.1%
Best win rate
20
+14 Rocket Barrage Damage
Picked 75.8% · Win 49.0%
Most picked
+0.3s Homing Missile Stun Duration
Picked 63.1% · Win 44.1%
Most picked
15
+25 Flak Cannon Damage
Picked 36.9% · Win 46.4%
Best win rate
+25%% Homing Missile Damage
Picked 73.6% · Win 46.0%
Main pick
10
+150 Health
Picked 26.4% · Win 34.0%

By match duration

Up to 35 min48.7%392 matches
35 to 50 min42.4%394 matches
50 min or more37.4%91 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch41.3%
  • Tango42.5%
  • Faerie Fire46.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand3534.3%3:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand353:00
0–534%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.9%); the last number is the sample size.