Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 157 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 48.9% | 356 matches |
| 35 to 50 min | 50.0% | 442 matches |
| 50 min or more | 46.3% | 123 matches |
Starting items
Iron Branch100.0%
Magic Stick100.0%
Sentry Ward100.0%
Tango100.0%
Blood Grenade100.0%
Circlet50.0%
Faerie Fire50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 38 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 63.2% | 62.5% | 7:50 | |
| 15.8% | 33.3% | 7:57 | |
| 39.5% | 46.7% | 11:10 | |
| 21.1% | 75.0% | – | |
| 18.4% | 85.7% | – | |
| 18.4% | 57.1% | – | |
| 13.2% | 100.0% | – | |
| 13.2% | 100.0% | – | |
| 10.5% | 100.0% | – | |
| 10.5% | 75.0% | – | |
| 7.9% | 100.0% | – | |
| 7.9% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma69.4%+22.5 pp36
Dawnbreaker61.3%+14.4 pp124
Sven58.5%+11.6 pp106
Shadow Shaman59.4%+12.5 pp69
Faceless Void62.5%+15.6 pp40
Invoker54.3%+7.4 pp162
Io58.7%+11.8 pp63
Earth Spirit57.6%+10.7 pp59
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (2 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2 | 7:50 | 5–100%10–15100% | |
| 1 | 8:47 | 5–100% | |
| 1 | 7:57 | 5–10100% | |
| 1 | 11:10 | 10–150% | |
| 1 | 19:20 | 15–200% | |
| 1 | 15:43 | 15–200% | |
| 1 | 13:49 | 10–15100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Enchantress90.0%+43.1 pp20
Warlock67.4%+20.5 pp46
Arc Warden72.0%+25.1 pp25
Centaur Warrunner66.7%+19.7 pp42
Kez66.7%+19.7 pp36
Queen of Pain60.5%+13.6 pp76
Sniper58.2%+11.3 pp79
Tusk57.4%+10.4 pp68
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spectre32.4%-14.6 pp68
Outworld Devourer37.1%-9.9 pp143
Shadow Shaman37.7%-9.3 pp130
Nature's Prophet35.7%-11.2 pp84
Enigma38.6%-8.3 pp132
Legion Commander37.4%-9.6 pp99
Dark Willow36.9%-10.0 pp84
Undying38.4%-8.6 pp112
The column in pp represents the difference from the hero's overall win rate (46.9%); the last number is the sample size.
