Ember Spirit

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
18
Win rate
33.3%
Adjusted WR
16.3%
Pick rate
0.0%
Position in the role
#119 of 127
Score
D7/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 694 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

238 matches · 56.3% win rate · 34.3% of matches
Flame Guard
1
Sleight of Fist
2
Flame Guard
3
Searing Chains
4
Flame Guard
5
Fire Remnant
6
Flame Guard
7
Searing Chains
8
Searing Chains
9
Searing Chains
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

=2 Sleight of Fist Charges
Picked 50.0% · Win 25.0%
Most picked
25
-12s Remnant Charge Restore Time
Picked 50.0% · Win 75.0%
Best win rate
+50 Sleight of Fist Hero Damage
Picked 55.6% · Win 70.0%
Main pick
20
+50 Searing Chains Damage
Picked 44.4% · Win 37.5%
+100%% Flame Guard Damage Per Second
Picked 71.4% · Win 45.0%
Main pick
15
+0.8s Searing Chains Duration
Picked 28.6% · Win 37.5%
+12 Damage
Picked 7.9% · Win 0.0%
10
+165 Flame Guard Barrier Amount
Picked 92.1% · Win 40.0%
Main pick

By match duration

Up to 35 min52.6%1,676 matches
35 to 50 min47.6%1,682 matches
50 min or more49.1%458 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango33.3%
  • Blood Grenade33.3%
  • Iron Branch33.3%
  • Circlet47.1%
  • Faerie Fire29.4%
  • Sentry Ward13.3%
  • Magic Stick27.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.0%); the last number is the sample size.