Earth Spirit

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
129
Win rate
54.3%
Adjusted WR
45.7%
Pick rate
0.7%
Position in the role
#36 of 124
Score
A74/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 662 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

71 matches · 47.9% win rate · 10.7% of matches
Boulder Smash
1
Geomagnetic Grip
2
Boulder Smash
3
Geomagnetic Grip
4
Boulder Smash
5
Magnetize
6
Rolling Boulder
7
Boulder Smash
8
Geomagnetic Grip
9
Geomagnetic Grip
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Earth Spirit Magnetizes himself
Picked 43.6% · Win 58.0%
Best win rate
25
+200 Geomagnetic Grip Remnant Damage
Picked 56.4% · Win 55.3%
Most picked
+35 Magnetize Damage Per Second
Picked 91.1% · Win 60.0%
Most picked
20
+250% Rolling Boulder Damage from Strength
Picked 8.9% · Win 61.5%
Best win rate
+?s Rolling Boulder Stun Duration
Picked 0.0% · Win –
15
+80 Boulder Smash Damage
Picked 100.0% · Win 54.7%
Main pick
-2.0s Boulder Smash Cooldown
Picked 10.5% · Win 43.2%
10
+150 Rolling Boulder Distance
Picked 89.5% · Win 50.2%
Main pick

By match duration

Up to 35 min52.1%633 matches
35 to 50 min53.0%591 matches
50 min or more46.5%157 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango48.7%
  • Blood Grenade49.6%
  • Iron Branch48.1%
  • Magic Stick46.5%
  • Circlet50.1%
  • Sentry Ward47.0%
  • Faerie Fire48.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand27946.6%4:10
Urn of Shadows52848.5%5:44
Spirit Vessel31051.0%16:00
Aether Lens2763.0%20:00
Blink Dagger6159.0%24:28

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Urn of Shadows5285:44
0–549%5–1048%
Spirit Vessel31016:00
10–1560%15–2048%
Magic Wand2794:10
0–549%5–1043%
Blink Dagger6124:28
20–2561%25–3057%
Aether Lens2720:00
20–2563%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.5%); the last number is the sample size.