Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 374 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 45.6% | 892 matches |
| 35 to 50 min | 42.3% | 1,266 matches |
| 50 min or more | 44.3% | 438 matches |
Starting items
Iron Branch100.0%
Slippers of Agility66.7%
Circlet66.7%
Magic Stick66.7%
Magic Wand66.7%
Quelling Blade33.3%
Faerie Fire33.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 105 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 61.9% | 46.2% | -1:08 | |
| 28.6% | 36.7% | 2:39 | |
| 62.9% | 50.0% | 7:40 | |
| 97.1% | 47.1% | 8:02 | |
| 38.1% | 47.5% | 12:58 | |
| 13.3% | 28.6% | 15:48 | |
| 33.3% | 45.7% | 18:17 | |
| 30.5% | 75.0% | 21:31 | |
| 37.1% | 64.1% | – | |
| 9.5% | 100.0% | – | |
| 8.6% | 33.3% | – | |
| 5.7% | 50.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Sven80.0%+35.6 pp10
Outworld Devourer52.1%+7.7 pp340
Pudge49.1%+4.8 pp737
Doom50.3%+5.9 pp195
Dark Willow50.6%+6.2 pp176
Spirit Breaker48.1%+3.7 pp395
Nyx Assassin48.9%+4.5 pp272
Bounty Hunter49.3%+5.0 pp225
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (3 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 8:02 | 5–1050%10–150% | |
| 2 | 2:39 | 0–550% | |
| 2 | 17:29 | 15–2050% | |
| 2 | 12:58 | 10–1550% | |
| 2 | 7:40 | 5–100% | |
| 1 | 26:03 | 25–300% | |
| 1 | 21:31 | 20–250% | |
| 1 | 9:19 | 5–100% | |
| 1 | 15:48 | 15–200% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Kez65.2%+20.8 pp89
Slardar63.4%+19.0 pp112
Shadow Fiend60.9%+16.5 pp133
Venomancer56.0%+11.7 pp116
Terrorblade55.8%+11.4 pp113
Slark51.3%+7.0 pp409
Lion49.4%+5.0 pp480
Necrophos50.5%+6.1 pp299
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Invoker36.8%-7.5 pp494
Dragon Knight36.7%-7.7 pp439
Phantom Lancer35.3%-9.1 pp238
Magnus35.3%-9.0 pp235
Night Stalker35.1%-9.3 pp214
Sniper37.1%-7.2 pp245
Enigma35.1%-9.3 pp114
Winter Wyvern37.4%-6.9 pp195
The column in pp represents the difference from the hero's overall win rate (44.4%); the last number is the sample size.
