Dawnbreaker

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
2,170
Win rate
53.5%
Adjusted WR
51.4%
Pick rate
12.7%
Position in the meta
#6 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 371 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

143 matches · 47.6% win rate · 38.5% of matches
Celestial Hammer
1
Starbreaker
2
Celestial Hammer
3
Luminosity
4
Celestial Hammer
5
Solar Guardian
6
Celestial Hammer
7
Starbreaker
8
Starbreaker
9
Starbreaker
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

-4s Starbreaker Cooldown
Picked 57.5% · Win 65.9%
Most picked
25
+80%% Celestial Hammer Cast Range/Speed
Picked 42.5% · Win 66.6%
Best win rate
+150 Solar Guardian Radius
Picked 36.3% · Win 61.2%
Best win rate
20
-1 Luminosity Attacks Required
Picked 63.7% · Win 61.1%
Most picked
+40%% Celestial Hammer Trail/Hammer Damage
Picked 29.0% · Win 54.9%
15
-20s Solar Guardian Cooldown
Picked 71.0% · Win 55.5%
Main pick
+25% Luminosity Critical Strike Damage
Picked 100.0% · Win 52.1%
Main pick
10
special_bonus_unique_dawnbreaker_celestial_hammer_targets_allies
Picked 0.0% · Win –

By match duration

Up to 35 min56.4%1,025 matches
35 to 50 min51.3%948 matches
50 min or more49.2%197 matches

Starting items

  • Gauntlets of Strength100.0%
  • Iron Branch100.0%
  • Tango100.0%
  • Quelling Blade42.9%
  • Circlet42.9%
  • Faerie Fire14.3%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 124 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bracer48.4%56.7%3:33
Magic Wand66.9%56.6%4:29
Soul Ring93.5%56.0%5:00
Phase Boots93.5%55.2%9:35
Echo Sabre24.2%40.0%12:03
Harpoon48.4%81.7%20:16
Blade Mail11.3%42.9%27:53
Desolator22.6%78.6%–
Black King Bar14.5%77.8%–
Blink Dagger5.6%85.7%–
Assault Cuirass4.8%83.3%–
Sange and Yasha4.0%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (7 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Phase Boots79:35
5–1050%20–250%
Soul Ring75:00
0–540%5–1050%
Magic Wand64:29
0–550%5–1050%
Echo Sabre412:47
10–1567%15–20100%
Aghanim's Shard418:31
15–2067%20–250%
Bracer23:33
0–5100%
Harpoon220:16
15–20100%20–25100%
Hand of Midas113:12
10–150%
Oblivion Staff114:25
10–150%
Perseverance124:16
20–25100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.8%); the last number is the sample size.