Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 371 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 56.4% | 1,025 matches |
| 35 to 50 min | 51.3% | 948 matches |
| 50 min or more | 49.2% | 197 matches |
Starting items
Gauntlets of Strength100.0%
Iron Branch100.0%
Tango100.0%
Quelling Blade42.9%
Circlet42.9%
Faerie Fire14.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 124 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 48.4% | 56.7% | 3:33 | |
| 66.9% | 56.6% | 4:29 | |
| 93.5% | 56.0% | 5:00 | |
| 93.5% | 55.2% | 9:35 | |
| 24.2% | 40.0% | 12:03 | |
| 48.4% | 81.7% | 20:16 | |
| 11.3% | 42.9% | 27:53 | |
| 22.6% | 78.6% | – | |
| 14.5% | 77.8% | – | |
| 5.6% | 85.7% | – | |
| 4.8% | 83.3% | – | |
| 4.0% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Spirit Breaker65.2%+11.4 pp368
Bloodseeker71.4%+17.6 pp42
Grimstroke61.9%+8.1 pp210
Dragon Knight61.6%+7.8 pp229
Troll Warlord71.4%+17.6 pp35
Phantom Lancer60.3%+6.5 pp242
Meepo67.3%+13.5 pp52
Riki63.8%+10.0 pp94
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (7 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7 | 9:35 | 5–1050%20–250% | |
| 7 | 5:00 | 0–540%5–1050% | |
| 6 | 4:29 | 0–550%5–1050% | |
| 4 | 12:47 | 10–1567%15–20100% | |
| 4 | 18:31 | 15–2067%20–250% | |
| 2 | 3:33 | 0–5100% | |
| 2 | 20:16 | 15–20100%20–25100% | |
| 1 | 13:12 | 10–150% | |
| 1 | 14:25 | 10–150% | |
| 1 | 24:16 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain63.1%+9.3 pp198
Slardar64.9%+11.1 pp114
Drow Ranger61.0%+7.2 pp295
Shadow Fiend63.9%+10.1 pp119
Legion Commander59.8%+6.0 pp336
Tiny63.6%+9.8 pp110
Monkey King63.2%+9.3 pp114
Nature's Prophet61.0%+7.1 pp187
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma41.2%-12.6 pp136
Bounty Hunter45.4%-8.5 pp227
Silencer44.4%-9.5 pp151
Sven47.1%-6.7 pp295
Grimstroke47.5%-6.3 pp242
Outworld Devourer48.7%-5.1 pp306
Pudge50.5%-3.3 pp673
Dragon Knight50.1%-3.7 pp463
The column in pp represents the difference from the hero's overall win rate (53.8%); the last number is the sample size.
