Clinkz

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
22
Win rate
27.3%
Adjusted WR
13.2%
Pick rate
0.0%
Position in the role
#117 of 127
Score
D8/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 173 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

58 matches · 55.2% win rate · 33.5% of matches
Searing Arrows
1
Death Pact
2
Searing Arrows
3
Death Pact
4
Death Pact
5
Skeleton Walk
6
Searing Arrows
7
Searing Arrows
8
Strafe
9
Strafe
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

-9s Strafe Cooldown
Picked 33.3% · Win 100.0%
Best win rate
25
Searing Arrows Multishot
Picked 66.7% · Win 33.3%
Most picked
+40 Strafe Attack Speed
Picked 88.2% · Win 40.0%
Most picked
20
+400 Death Pact Bonus Health
Picked 11.8% · Win 100.0%
Best win rate
+50 Attack Range
Picked 96.4% · Win 44.4%
Main pick
15
-10s Death Pact Charge Restore Time
Picked 3.6% · Win 0.0%
+1.0s Strafe Duration
Picked 27.3% · Win 44.4%
Best win rate
10
-4s Skeleton Walk Cooldown
Picked 72.7% · Win 37.5%
Most picked

By match duration

Up to 35 min54.6%476 matches
35 to 50 min45.8%609 matches
50 min or more49.1%169 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch38.9%
  • Tango38.9%
  • Blood Grenade35.7%
  • Magic Stick41.7%
  • Sentry Ward45.5%
  • Faerie Fire44.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.